For my new campaign I've decided to use GURPS as the "character" system, and CODA as the "starship" system.
The plan is that each character will have 100 points to build on, PLUS the skill points below from their mandatory training. They have to use the 100 points to buy attributes, advantages,. disadvantages, and additional skills... but they get the skill points below representing the manadatory training they received. They can add to some or all of these skills from their 100 points, or purchase additional different skills. I'm planning to have the PCs be fairly green, with very experienced NPC commander, XO and Command Master Chief.
Some notes: There are several "basic" Branches that officers enter for their initial service. The Operations Branch is made up of Engineering and Tactical/ Security. The Operations Manager or similar position could be filled by an officer from either branch. "Command" includes Flight Control, Intelligence, Administration and JAG... and yes, I have Marines. Medical Officers are assumed to graduate as Nurses, then "pursue their MD" by spending enough points to raise their Physician skill to at least 16. Certified Surgeons must also purchase skill 16 in Surgery. Most will probably have to earn it in play. Lastly, these represent only the mandatory training the character would have received enroute to their current rank and position. Any extras are fluff, such as "Advanced Tactics Course", and the skills to represent the training have to be bought out of their 100 points.
Comments, opinions criticisms...