BELKNAP-CLASS a ship not used
Here is a ship that we were planning on using in a new adventure that we tossed aside when a different vessel was brought to us an the group wanted it better and back to the Next Generation Era of play. When I am find time in the new year I will put up another Federation vessel the S'Harien-class that we scrapped early on. I will also be posting the new Next Generation Era vessel based on an early Voyager concept drawing of a ship we are going to be using.
The Belknap class is not a new design I’ve seen it floating around sense the early 80’s. It simply looks a lot like the Enterprise in the “Original Series” Motion Pictures with exceptions to lower placed warp nacelles and wider oval shaped secondary hull.
Using this ship we could use a lot of the Constitution-class blue prints in our games where when we using the Nebula-class modified versions we could only use the saucer section blueprints for the game.
BELKNAP-CLASS [2274 - 2293]
Class and Type: Belknap-Class Strike Cruiser
Commissioning Date: 2274
HULL SYSTEMS
Size: 6
Length: 290 meters
Beam: 141.72 meters
Height: 67.5 meters
Decks: 20
Mass: 620,450 metric tons
SUs Available: 2,000
SUs Used: 1,556
Hull Outer <24>
Hull Inner <24>
Resistance Outer Hull: 8 <9>
Resistance Inner Hull: 8 <9>
Structural Integrity Field [1 Power/10 Protection/round]
Main: Class J (Protection 60/90) <24>
Backup: Class I (Protection 30) <12>
Backup: Class I (Protection 30) <12>
PERSONNEL SYSTEMS
Crew/Passengers/Evac: 426/45/5,000
Crew Quarters
Barracks: House 360 Crewmembers <6>
Spartan: 60 <3>
Basic: 40 <4>
Expanded: 10 <2>
Luxury: 3 <3>
Unusual: 1 <1>
Environmental Systems
Basic Life Support [11 Power/round] <24>
Reserve Life Support [6 Power/round] <12>
Emergency Life Support (24 emergency shelters) <12>
Gravity [3 Power/round] <6>
Consumable: 2 years’ worth <24>
Manufacturing System
Food Processors: Mark V [5 Power/round] <21>
Industrial Fabrication unit Mark VIII [5 power/round] <21>
Medical Facilities: 7 (+2) [6 Power/round] <35>
Recreation Facilities: 7 [7 Power/round] <42>
Location & type: 1 main recreation deck, 1 Small Recreation Deck, Pleasant Eating Facilities, 3 Large Lounges, 4 Gyms, 4 Small Lounges, and 1 Arboretum.
Personnel Transport: Turbolift, Jefferies Tubes [2 Power/round] <18>
Fire Suppression System [1 Power/round when active] <6>
Cargo Holds: 25,000 cubic meters <1>
Locations: 8 locations throughout the ships
Escape Pods <7>
Number: 140
Capacity: 4 person per pod
PROPULSION SYSTEMS
Warp drive Nacelles: Mark 7A <107>
Speed: 7.0/8.5/9.5 [1 power/.2 warp speed]
PIS: Type H (12 hours of Maximum warp) <16>
Impulse Engine Type: Type 6 (.6c/.8c) [5/8 Power/round] <30>
Location: Aft of saucer section
Reaction Control System (.025c) [2 Power/round
when in use] <6>
POWER SYSTEMS
Warp Engine
Type: Mark VII (generates 320 Power/round) <82>
Location: Engineering hull
Impulse Engine[s]: Type 6 (generates 23 Power/engine/round)
Auxiliary Power: 4 reactors (generates 5 Power/reactor/round) <12>
Emergency Power: Type E (generates 45 Power/round) <45>
EPS: Standard Power flow +120 Power transfer/round <45>
Standard Usable Power: 343
OPERATIONS SYSTEM
Bridge: Saucer dorsal <24>
Auxiliary Control Room: Engineering Hull <12>
COMPUTERS
Core 1: Saucer Section [5 Power/round] <12>
Core 2: Engineering Hull [5 Power/round] <12>
Uprating: Class Alpha (+1) [1 Power/computer/round] <4>
ODN <18>
Navigational Deflector [6 Power/round] <24>
Range: 8/15,000/40,000/125,000
Accuracy: 6/7/9/12
Location: Forward of engineering hull
SENSOR SYSTEMS
LONG-RANGE SENSORS [5 Power/round] <37>
Range Package: Mark VIII (Accuracy 4/5/8/11)
High Resolution: 5 Light-years (0.5/0.6 - 1.0/1.1 - 3.7/3.8 - 5.0)
Low Resolution: 15 Light-years (1.0/1.1 - 4.0/4.1 - 12.0/12.1 - 15.0)
Strength Package: Class 6 (Strength 6)
Gain Package: Class Alpha (+1)
Coverage: Standard
LATERAL SENSOR [5 Power/round] <15>
Strength Package: Class 6 (Strength 6)
Gain Package: Class Alpha (+1)
Coverage: Standard
NAVIGATIONAL SENSOR [5 Power/round] <14>
Strength Package: Class 6 (Strength 6)
Gain Package: Class Alpha (+1)
Probes: 30 probes of varying types <3>
Sensor Skill: 4
FLIGHT CONTROL SYSTEMS
Autopilot: Shipboard systems (flight Control) 2,
Coordination 2 [1 Power/round in use] <8>
NAVIGATIONAL COMPUTER
Main: Class 2 (+1) [1 Power/round] <2>
Backup: Two <2>
INERTIAL STABILIZERS
Main <24>
Strength: 9 [3 Power/round]
Number: 2
Backup <6>
Strength: 6 [2 Power/round]
Number: 2
Attitude control [2 Power/round] <2>
COMMUNICATIONS SYSTEMS
Type: Mark V [3 Power/round] <22>
Strength: 5
Security: -3 (Type A Uprating)
Basic Uprating: Type 1 (+1)
Emergency Communications: Yes [2 Power/round]<1>
TRACTOR BEAMS
Emitter: Class Beta [3 Power/Strength used/round] <6>
Accuracy: 5/6/8/11
Location: Forward Ventral
Emitter: Class Beta [3 power/Strength used/round] <6>
Accuracy: 5/6/8/11
Location: Aft
Emitter: Class Alpha [3 power/Strength used/round] <3>
Accuracy: 5/6/8/11
Location: Hanger Bay
Transporters
Type: Personnel [5 Power/use] <56>
Pads: 6
Emitter/Receiver Array: Personnel Mark 6 (26,000 km range)
Energizing/Transition coils: Class F (Strength 6)
Number and Locations: Two in saucer, two in Engineering hull
Type: Emergency [7 power/use] <80>
Pads: 22
Emitter/Receiver Array: Emergency Mark 4 (13,000 km range)
Energizing/Transition coils: Class F (Strength 6)
Number and Locations: Three in saucer, Two in Engineering hull
Type: Cargo [2 Power/use] <20>
Pads: 200 kg
Emitter/Receiver Array: Cargo Mark 4 (26,000 km range)
Energizing/Transition coils: Class F (Strength 6)
Number and Locations: two in Engineering section
Security Systems
Rating: 3 <12>
Anti-Intruder System: yes [1 Power/round] <6>
Internal Force Fields [1 Power/3 Strength] <6>
Science Systems
Rating 3 (+2) [3 Power/round] <21>
Specialized Systems: 3 <15>
Laboratories: 26 <6>
TACTICAL SYSTEMS
Phaser Bank <22 (x 6) = 132>
Type: VII
Damage: 140 [14 Power]
Number of Emitters: 120 (up to 3 shots per round)
Targeting System: Accuracy: 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Forward Ventral, Forward Dorsal, Port Ventral, Port Dorsal, Starboard ventral, Starboard Dorsal
Firing Arc: 180 degrees
Firing Modes: Standard, continuous, pulse, widebeam
Phaser Bank <17 (x 2) = 34>
Type: VII
Damage: 85 [9 Power]
Number of Emitters: 120 (up to 3 shots per round)
Targeting System: Accuracy: 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Ventral of Engineering, (2 single firing emitters each)
Firing Arc: 180 degrees
Firing Modes: Standard, continuous, pulse, Widebeam
Shuttle bay Dorsal Phaser Bank <17 (x 2) = 34>
Type: VII
Damage: 85 [9 Power]
Number of Emitters: 120 (up to 3 shots per round)
Targeting System: Accuracy: 4/5/7/10
Range: 10/30,000/100,000/300,000
Location: Ventral of Engineering, (2 single firing emitters each)
Firing Arc: 180 degrees
Firing Modes: Standard, continuous, pulse, Widebeam
Phaser Control Room <6>
Torpedo Launcher <15 (x 2) = 30>
Standard Load: Type II Photon Torpedo (200
Damage)
Spread: 6
Range: 15/300,000/1,000,000/3,500,000
Targeting System: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Forward Ventral port and starboard
Firing Arc: forward, but are self-guided
Torpedoes Carried: 120 <12>
Torpedo Control Room <6>
TA/T/TS: Class Beta [1 Power/round] <9>
Strength: 8
Bonus: +1
Weapon Skill: 3
Shields (Forward, Aft, Port, Starboard) <37 (x 4) = 148>
Shield Generator: Class 3 (Protection 450) [45 Power/shield/round]
Shield grid: Type B (33% increase to 600 Protection)
Subspace Field Distortion Amplifiers: Class Gamma (Threshold 150)
Recharging System: Class 0 (60 seconds)
Auto-Destruct System <6>
AUXILIARY SPACECRAFT SYSTEM
Shuttlebay(s): Capacity for 8 size worth of ships <16>
Standard Compliment: 6 shuttles
Location(s): Aft Engineering Hull
:) :) :) By the way HAPPY NEW YEARS!!!!!!!! :) :) :)
PARTY HARTY GUYS I WILL BE :D