Star Trek: A Call To Arms
I guess some of you have heard of the Babylon 5 space combat game, A Call To Arms.
I wondered if anyone here played the game, and if so, had given any thought to a Trek conversion. I did some work on it but ground to a halt while trying to figure out the best way to represent shields.
I'll come back to it at some point as i'd dearly love to be able to play out Dominion War battles using the system.
Regards
Renny
Star Trek ACTA in the making?
Or does this mean BSG ACTA?
Over at the Mongoose boards I have read this "State of the Mongoose 2007" article about their miniture lines.
Quote:
Originally Posted by msprange
...in Babylon 5, allowing you to switch between the two settings at will.
We have also just started negotiations on another licensed setting for A Call to Arms, one that will feature some awesome space battles, spread across several different fleets. Even though it uses the same rules as the current CTA, this game will play very, very differently. The technology in this setting is. . . different to that in B5!
This is something we spotted when ‘messing around’ with WotC’s Star Wars spacecraft, converting them for the CTA rules. Even though many of the rules stayed the same (fighters, shields, Double Damage, and so on), the different emphasis they had on the game made for a very different experience. Rebel fighters were the craft delivering the knockout blows, for example. while their capital ships ground away at Star Destroyers. Imperial fighters were there simply to stop the Rebels craft, while their big ships were the ones that caused the main destruction – all very different from Babylon 5, and these experiments are what made us realise how much ground the core rules could cover.
And no, Star Wars: A Call to Arms is not something that you will find in the shops. However, if you come to one of our open days, you might just see a very limited run, not-for-sale hardback floating around the office. Another benefit of having your own printing facility.
Emergence has no solid release date planned, though we are currently looking at the end of 2008 – that said, it could easily be leapfrogged by the ‘other’ setting, which I think some gamers will be prepared to kill for. . .
What do you guys think?
BTW:
In the 'State of the Mongoose 2007 RPG' article was clearly mentioned, that the Mongoose might make a move on a new license, but that there are no plans to release yet another new RPG in 2008. Their new Traveller line as well as the strong RuneQuest and Babylon 5 settings will get the most attention...
As there has been an argument wheter or not Mongoose would be a good home for a new Trek RPG I thought this could be interesting to both sides of the argument...