CODA-based skirmish rules
Ok, I brought this up a long time ago, then got distracted first by life, then by other projects, but I wanted to come back to it. I have an interest in making a CODA-based skirmish system akin to the D&D/Star Wars Minis rules (though please don't take that comparison too far :p ). Anyway, my first question is what, if any, grid-system people like in their minis play?
Me? I prefer gridless play (I really enjoyed Chainmail, the precursor to the current d20 minis rules), but I can see the value in other systems.