Is this fair for the narrator to do?
In a segment of the game I am planning, I have outlined one of my players being captured by an unknown alien race and put through a series of tests to see what humans are capable of in endurance and fighting styles. One of the tests is combat in a Roman-style arena settling against a few opponents with swords or some other hand held item
What I have in mind is if my player fails in any of the combat attempts, he will lose an arm. My reason behind this is to start off early showing that in my games you can die or become injuried. Is this a fair thing to do? If so, wh do you think so. If not, why? Thanks.