More Questions from a Newbie Narrator.
From my previous post "Is this fair for the narrator to do?" I think I left the wrong impression. I do not intend to "kill" a character intentionally or based on bad dice rolls. The problem I am experiencing is my group is of the opinion that I am not going to be put their characters in death type danger situations. That I am going to throw them into situations where they are going to breeze through without any problems. I want to set an example early that this might not always be the case. I want to have situations where they have to work together and use their heads (instead of technobabal or phasers) to get out of situations.
I am still working on the first adventure, and the group is still coming together (we all have our jobs (for me grad school) and life issues to work around). It is looking like there will be 5 players total. Maybe start the gaming in Mid-May.
Anyways, if you have comments on what I have said, I would appreciate reading them.