How many fist-fights in your games ?
This is a sort of survey I'd like to start after reading the "Is the ICON system too lethal" thread in the Questions & Mechanics section. In our TNG games combat on the personnel level is a rare occurence (as is starship combat, BTW) and fist-fights happen about once a year.
How is it in your games, are fist and phaser combats a common thing or what?
And if you are a Narrator and answering this post: Do you just throw in combats to spice up a dull game or do you use them only when it's really necessary to advance the story?
Any comment welcome!
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"To seek, to strive, to find and not to yield" - Alfred Tennyson