Hello everyone.
A few months back i luckily got my hands on the Decipher's Star Trek books and i've been trying to make heads or tails of them in the time i've had inbetween my studies. It's taken some time but i'm finally getting the hang of it. I've always been quite the Star Trek fan, which is odd here in France where ST has few followers, and i've been introduced to pen and paper RPGs only a couple of years ago. Nowadays i can't get enough of them and i'm always looking forward to the next session. All of which led me to the idea of combining both of my favourite things Star Trek and RPGs, now possible with these books.
The problems for me are that 1. it will be my first (real)GMing, and 2. my friends know nothing of Star Trek.
So i've been trying to find some way to break things easy for them and also for me in the star trek world. Let them play something close enough from what they know (mostly DnD, Warhammer, Cthulhu etc) yet retaining a "Star Trek feel".
My idea would be on making them play as Maquis "terrorists" for several reasons:
It will allow a multispecies group.
The PCs will have orders given to them but will be free to accomplish them as they please in the loose organisation that is a maquis cell.
It will allow me to make them stay in a localized region of space, namely the DMZ.
I will have a clear threat for the group with the likes of the cardassian fighters in the DMZ and bad guys like Gul Evek.
Also i personally like the moral conflicts implicated in a terrorist/resistance organisation such as "does the end justify the means?" "if we act in such ways aren't we as bad as our enemy?". It quite fits our period in my opinion.
So i have one question for you ladies and gents:
- How would you break people oblivious to star trek into this fold? (and alternatively, is my option valid in your view?)
Last but not least, i'd like to thank Patrick Goodman for his site from which i grabbed about everything, i also would like to thanks those responsible for the files displayed on said site and also everyone contributing to the life of the Star Trek RPGs here on this forum. I also would like to thank Sanmateo for his fantastic website which is a real help for a young (future!)GM like myself.
I plan to come back here as soon as i've finalised my first few sessions and keep you informed. Any tips/advice are more than welcomed.