Confusion on taking a second Starship Officer Elite Order
I've hit a bizarre situation that I'm hopeful you fine folks can guide me on; here's the situation:
- Our Captain for our campaign is starting out quite experienced (42 Advancements) and we've built him properly.
- This character - Geoffrey Eagleheart - is a well-defined character with a thorough backstory. There's even been an entire novel written with him as the main character (written by the player's roommate).
- To construct the backstory on this character properly, he went through the following orders:
1) First he took Starship Officer, gaining Starship Duty (ship's Archaeologist) and the Elite Order of Starship Science Officer.
At this point - as I understand it - the character has two Orders:
a) Starship Officer
b) Starship Science Officer
For awhile I was thinking that the Professional Ability Starship Duty allowed you to be both at once, but upon closer examination I think it only serves as the prerequisites for the Science Officer position.
2) From here he took Soldier (while he was serving on the Klingon homeworld, Qo'noS). To do this, he dropped the Science Officer Order and thus at this point had:
a) Starship Officer
b) Soldier
3) Next he went through Department Head Training, served during the Federation-Tholian War, then began Command training. He dropped Soldier and took up the Order of Command Officer. Thus he now has:
a) Starship Officer
b) Starship Command Officer
Here's where it gets weird. He still has Starship Duty (from the original Staship Officer selection). In it, he picked a spot on the ship (Archaeologist). Now that he's switching over to Command, he has to meet the prerequisites. That means he has to buy a bunch of stuff - like Enterprise (Administration) and Persuade - that cost him double as Non-Professional Skills.
Yet at some point, one has to acknowledge that he is not serving as a ship's Archaeologist, especially as we know he's going for a Captaincy.
It doesn't seem fair to make him spend 5 picks on Command, or to force him to buy up the prerequisities, especially as he could simply pick "Starship Officer" again, then buy the Professional Ability of "Starship Duty" a second time, which would then serve as all of the prerequisities.
But how does he buy Staship Officer again when that's already one of his two Orders? And why buy a second Starship Duty again, which essentially negates the earlier one?
This character has much more history after this point, as he played a role in the Klingon Civil War, defected to the Maquis, and has served as a Captain for 15 years (eventually returning to Starfleet).
But this point where he first switches from Soldier to Command has me baffled.
The way I'm leaning towards doing it right now is:
a) Allowing the player/character to switch out his Starship Duty from Archaeologist to Captain (for free; no picks).
b) Allow the Starship Duty to satisfy all of the prerequisites to enter the Command Officer order.
c) The character can then spend 5 Advancement picks to move from Soldier to Starship Command Officer, where he would currently have the following two Orders:
a) Starship Officer
b) Starship Command Officer
If anyone has any clarifications, advice, or input, I would very much appreciate it! Thanks in advance for your perspective!