GM, new to SciFI, help needed...
OK, after reading this board and asking a few questions I finally realized after dicking around with Traveller and other posing RPG's; what I really want to run is a Star Trek RPG.
I always dismissed CODA because I had such a bad experience with LOTR CODA, errata from hell, bad product support, it left a very bad taste in my mouth concerning Decipher.
Anyways, the years have passed and I don't care anymore.
I've DM'ed D&D ( every edition) and many other games like CoC and such but never SciFi. The open-ended nature of the genre always scares me away. So what I really need are some examples of adventures and campaigns, to show me the way so to speak.
CODA doesn't have this but LUG does so my dilemma seems to have finally resolved itself.
My questions are in regards to starting a successful campaign. I want to run a campaign like TOS or TNG not Voyager or DS9. It would be cool to have an episodic feel like the TV shows. So the 3 books that look the most promising are Price of Freedom, Planets of the UFP, and Planetary Adventures. Do you think these 3 products will help me in my newbish dilemma, teach me how to run a good Star Trek RPG?
Are there any other good starting Adventures to throw into the mix with these 3 products? Did Decipher ever actually publish any adventures? I have a bunch of the books now ( just missing the Narrator's Guide , in the mail) and I can't find any???
thanks for any help