Planetary Colony in Spacedock
Planetary Colony in Spacedock
This is a long post and takes several posts to finish.
There is a picture from the re-mastered Star Trek the Original Series that shows the Enterprise in orbit of planet that has series of domes on the surface of the planet in a pentagon arrangement. I can’t remember which episode that this was but it was memorable for me I think it is the Lights of Zadar or something like that. My Star Trek The Original Series remastered DVD collection has been barrowed by someone and has not returned it yet who it was I cannot say as I do not remember giving permission. This was the image that spawned into what has come to be this multiple posts of a colony outpost. I treated the place like that a fort Laramie where everyone comes and goes but no one really stays for long.
Looking at the collection of domes together they have redundant systems such as the Medical and science systems and such that are not needed with a dome that is dedicated to science but that is lost when viewed with the possibility of contagion or such.
I made the planet a smallish planet than is little more than a tenth (12.4%) the size of the Earth. I knew I had to make the planet a Class K as it would be the most realistic. I left plenty of room to make large changes and upgrades as the place evolves.
I wanted a moderate size population and came up with just over 45,000 people and that could be kicked up with the addition of crew quarters. A couple hundred SU’s thrown to the Crew quarters on each dome could sky rocket the population up but too many people the place is just too crowded.
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The Planetoid
Class K (habitable with pressure domes only)
Diameters: 1612 Kilometers
Circumference: 4960 Kilometers
Surface Area: 63,249,300 square kilometers
Materials: a multitude of materials mostly common nickels and basic irons materials that is common throughout the galaxy. There little use to the mining guilds or construction of anything that is needed anywhere else in the galaxy.
Description: The planet is a young world in a solar system is the youngest in the sector sitting on the edge of the local nebula. There is several other planets in the system with two dozen moons littering the system and a moderately dense asteroid belt on the outer edge of the system.
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Central Administration and Operations Dome
Class and Type:
Commissioning Date: 2245
Hull Systems
Size: 2 (6)
Diameters: 250 meters
Height: 50 meters
Decks: 12
Mass: 1,200,000 metric tons
SUs Available: 1300 – 2,500
SUs Used: 971
Hull Outer <24>
Hull Inner <24>
Resistance Outer Hull: 8 <9>
Resistance Inner Hull: 8 <9>
Structural Integrity field [1 power/10 Protection/round]
Main: Class I (Protection 50/80) <21>
Primary Backup: Class I (Protection 25) <11>
Secondary Backup: Class I (Protection 25) <11>
Personnel Systems
Crew/Inhabitants/Capacity: 150/2500/4437
Crew Quarters
Spartan: 5480 <274>
Basic: 2019 <219>
Expanded: 1090 <218>
Luxury: 219 <219>
Unusual: 219 <219>
Environmental Systems
Basic Life Support [9 Power/round] <24>
Reserve Life Support [5 Power/round] <12>
Emergency Life Support (36 emergency shelters) <12>
Gravity [3 Power/round] <6>
Consumable: two years worth <24>
Food Processor: Mark III [3 Power/round] <15>
Industrial Fabrication Mark VII [5 Power/round] <18>
Medical Facilities: 5 (+1) [5 Power/round] <25>
Recreation Facilities: 5 (one small Rec Deck; pleasant eating facilities; three gyms; three small lounges, one Arboretum) [5 Power/round] <30>
Mercantile Facilities:
Personal Transport: Turbolifts, Jefferies tubes [2 Power/round] <18>
Fire Suppression System [1 Power/round when active] <6>
Cargo hold: 23,000 cubic meters <1>
Locations:
Escape Pods: none
Propulsion Systems: None
Power Systems
Fusion Reactor: two type 20 (generates 200 Power/round) <100 x 2 = 200>
Locations:
Solar Power: 4 panels (generates 10 power/round) <4 x 3 = 12>
Auxiliary Power: 3 reactors (generate 5 Power/reactor/round) <9>
Emergency Power: Type B (generates 30 Power/round) <30>
EPS: Standard Power flow, +100 Power transfer/round <40>
Standard Usable Power: 440
Operations systems
Operations (OPS): (see notes) <8>
Operations (OPS): (see notes) <80>
Computers
Core 1: [5 Power/round] <12>
ODN <18>
Sensor Systems
Long-range Sensors [5 Power/round] <20>
Range package: Mark IV (Accuracy 3/4/7/10)
High Resolution: 4 Light-years (0.5/0.6 – 1.0/1.1 – 3.0/3.1 – 4.0)
Low Resolution: 10 Light-years (1.0/1.1 – 3.0/3.1 – 7.0/7.1 – 10.0)
Strength Package: Class 6 (strength 6)
Gain Package: Standard (+0)
Coverage: standard
Lateral Sensors [5 Power/round] <12>
Strength Package: Class 6 (strength 6)
Gain Package: Standard (+0)
Coverage: standard
Probes: none
Sensor Skill: 4
Communications Systems
Type: Mark V [3 power/round of use] <15>
Strength: 5
Security: -2
Emergency Communications: [2 Power/round] <1>
Tractor Beams
Emitter: Class Alpha [3 Power/Strength used/round] <3 x 2 = 6>
Accuracy 5/6/8/11
Location: one in handger bay and one attached to the top of the dome
Transporters
Type: Personnel [5 Power/use] <13>
Pads: 6
Emitter/Receiver Array: Personnel Mark 5 (20,000 km range)
Energizing/Transition Coils: Class E (strength 5)
Number and location:
Type: Cargo [3 Power/round] <9>
Pads: 400 kg
Emitter/Receiver Array: Cargo Mark 3 (18,000 km range)
Energizing/Transition Coils: Class E (strength 5)
Number and location:
Security Systems rating: 1 <4>
Anti-Intruder System: Yes [1 Power/round] <6>
Internal Force Field [1 power/3 Strength] <6>
Science Systems Rating: 1 (+0) [1 Power/round] <11>
Specialized Systems: none
Laboratories: 1 <2>
Tactical Systems
Shields (Forward, Aft, Port, Starboard) <34 x 4 = 136>
Shield Generator: Class 2 (protection 400) [40 power/shield/round]
Shield grid: Type B (33% increase to 532 Protection)
Subspace field Distortion Amplifiers: Class Gamma (Threshold 133)
Recharging System: Class zero (75 seconds)
Backup Shield Generators: none
Auto-Destruct System: none
Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 20 Size worth of ships <40>
Standard Complement: two shuttlecraft, eight construction shuttles
Location(s): Main hanger bay
Note: Located at the center of the pinwheel of domes. It is by far the oldest of the domes and has much of the most important functions and can control the other domes from the central operations center. The Colony Governor’s Residence is in this dome and has been enlarged to house his staff as well.
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Large habitat Domes
Class and Type: Eden-class Habitable Dome (dome A, B, C, D, E)
Commissioning Date: twenty-third century (2250’s)
Hull Systems
Size: 3 (11)
Diameters: 1000 meters
Height: 400 meters
Decks: 100
Mass: 8,500,000 metric tons
SUs Available: 2750 - 4000
SUs Used: 3947
Hull Outer <44>
Hull Inner <44>
Resistance Outer Hull: 8 <9>
Resistance Inner Hull: 8 <9>
Structural Integrity field [1 power/10 Protection/round]
Main: Class I (Protection 50/80) <26>
Primary Backup: Class I (Protection 25) <13>
Secondary Backup: Class I (Protection 25) <13>
PERSONNEL SYSTEMS
Crew/Inhabitants/Capacity: 218/6200/6840
Crew Quarters
Spartan: 8040 <402>
Basic: 3350 <335>
Expanded: 1585 <317>
Luxury: 513 <513>
Unusual: 820 <820>
Environmental Systems
Basic Life Support [12 Power/round] <44>
Reserve Life Support [6 Power/round] <22>
Emergency Life Support (66 emergency shelters) <22>
Gravity [6 Power/round] <11>
Consumable: three years worth <33>
Food processors Mark III [3 Power/round] <28>
Industrial Fabrication unit Mark VII [5 Power/round] <33>
Medical Facilities: 5 (+1) [5 Power/round] <25>
Recreation Facilities: 8 (one main rec deck; one small rec deck; pleasant eating facilities; three large lounges; four gyms; four small lounges; two arboretums) [8 Power/round] <48>
Mercantile Facilities: 4 (12 establishments) [8 Power/round] <32>
Personal Transport: Turbolifts, Jefferies tubes [2 Power/round] <33>
Fire Suppression System [1 Power/round when active] <11>
Manufacturing four systems [148 power/round] <37 x 4 = 148>
Cargo hold: 2,000,000 cubic meters <60>
Locations: Lower levels
Escape Pods: none
Propulsion Systems: None
Power Systems
Fusion Reactor: three type 20 (generates 200 Power/round) <100 x 3 = 300>
Locations:
Solar Power: 12 panels (generates 10 power/round) <3 x 12 = 36>
Auxiliary Power: 6 reactors (generate 5 Power/reactor/round) <18>
Emergency Power: Type C (generates 30 Power/round) <30>
EPS: Standard Power flow, +100 Power transfer/round <65>
Standard Usable Power: 720
Operations systems
Operations (OPS): (see notes) <12>
Computers
Core 1: [5 Power/round] <22>
ODN <33>
Sensor Systems (exterior feed from Central Administration and operation dome)
Sensor Skill: 3
Communications Systems (relys on the larger communications system in Central Administration and operation dome)
Type: Mark I Subspace Radio [3 power/round of use] <3>
Strength: 1
Security: -0
Emergency Communications: [2 Power/round] <1>
Tractor Beams None
Transporters
Type: Personnel [5 Power/use] <13>
Pads: 6
Emitter/Receiver Array: Personnel Mark 5 (20,000 km range)
Energizing/Transition Coils: Class E (strength 5)
Number and location:
Type: Emergency [6 Power/round] <12 x 4 = 48>
Pads: 20
Emitter/Receiver Array: Emergency Mark 2 (5,000 km range)
Energizing/Transition Coils: Class E (Strength 5)
Number and location:
Type: Cargo [3 Power/round] <9>
Pads: 400 kg
Emitter/Receiver Array: Cargo Mark 3 (18,000 km range)
Energizing/Transition Coils: Class E (strength 5)
Number and location:
Security Systems rating: 1 <4>
Anti-Intruder System: Yes [1 Power/round] <11>
Internal Force Field [1 power/3 Strength] <11>
Science Systems Rating: none
Specialized Systems: none
Laboratories: None
Tactical Systems: None (see notes)
Shields (Forward, Aft, Port, Starboard) <59 x 4 = 236>
Shield Generator: Class 4 (protection 400) [40 power/shield/round]
Shield grid: Type B (33% increase to 532 Protection)
Subspace field Distortion Amplifiers: Class Gamma (Threshold 133)
Recharging System: Class zero (75 seconds)
Backup Shield Generators: none
Auto-Destruct System: None
Auxiliary Spacecraft systems
Shuttlebay(s): None