Quote:
Originally posted by Capt. Ares:
I have a couple of questions for you Cmdr Powers...
No problem- I was hoping for some.
1. According to ST:TM, the Akira class has "no less than 15 torpedo launchers." You show 6(?) in your first design. 7 of those launchers are in the "Roll Bar weapons pod." Another three are "Under the forward shuttlebay, 1 is under the main deflector, and the remaining 4 are starboard & port facing those directions. I figured out that for 15 high-yield torpedo tubes (because why would there be a low yield one only?) with a spread of 5 each, you spend 300 SUs. The article also states there are 3000 torpedos on board (it doesn't say which kind), which is another 300 SUs to store them. Does your design gel with this?
If you'll recheck my stats in the above message, you'll find that there are 8 standard launchers in the weapon module- 4 forward and 4 aft (the roll bar pod), 4 on the upper saucer- 2 port and 2 starboard, 2 just above the deflector dish (forward dorsal engineering hull), and 1 right at the bottom of the hull for a total of 15.
As for torpedo storage, there are 280 photon torpedo type II in the magazines, along with 60 type I Quantum torps and 20 type III Quantum torps, for a total of 360 torpedoes stored. This essentially gives all tubes at least two full spread salvoes. 3000 torpedoes seems like an awful lot, don't you think? Giving over 300 SU just for torp magazines doesn't seem to fit with Starfleet's mission- but maybe I'm wrong- adjust the design to suit yourself. There's certainly plenty of room in a size 7 hull for that many photorps!
I chose not to give this ship more than 1 advanced launcher, but you could certainly uprate all the launchers to advanced/high yield for a commensurate increase in SU's. I chose not to do this because I was under the impression that Starfleet wasn't issuing high-powered Quantum torps out like that AND the original Akira design was firmed up before Quantum torps were first issued.
2. I know you're designing the deck layouts. Have you a list of what's on each (15) deck?
We're working on it. A lot of the online RPG Akira's have deck lists, but most of them seem fanciful. We're currently looking at about 17 decks. We've been able to rough out quite a bit of the decks based on what you see on the outside. For example: The thru-deck shuttlebay goes fore and aft pretty much under that rectangular hump the bridge sits on. It extends upwards from the base of the saucer about 3 decks. At the center of the bay is a control tower/fighter pilot briefing room/lounge built around the primary computer core which extends up to under the bridge module. There are crew quarters around the rim of the saucer at the base level and the next deck up, evidenced by the long ports over them. Next to the shuttlebay on either side of that deck are cargo holds and maintenance shops for the auxiliary craft. The ship's RRT teams have their quarters here. The engineering hull contains the deuterium tankage and the recycling bays as well as the main deflector. The officers have their quarters on the decks below the bridge module and in the booms starboard and port. The ship's main and lateral sensor arrays are at the front of the 'hump' and in two wings spreading forward over the saucer starboard and port dorsal.