Hyperion-class Strike Cruiser, Part 2
...the continuation...
TACTICAL SYSTEMS
Primary Hull Dorsal Phaser Array <54>
Type: X (with ACB Jacketing)
Damage: 200 [25 Power]
Number of Emitters: 200 (up to 5 shots per round)
Auto-Phaser Interlock: Accuracy 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Primary hull, dorsal
Firing Arc: 405 degrees dorsal
Firing Modes: Standard,Continuous,Pulse,Wide Beam
Primary Hull Ventral Phaser Array <53>
Type: X (with ACB Jacketing)
Damage: 200 [25 Power]
Number of Emitters: 200 (up to 5 shots per round)
Auto-Phaser Interlock: Accuracy 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Primary hull, ventral
Firing Arc: 360 degrees ventral
Firing Modes: Standard,Continuous,Pulse,Wide Beam
Secondary Hull Ventral Port Phaser Array <29>
Type: X (with ACB Jacketing)
Damage: 200 [25 Power]
Number of Emitters: 90 (up to 2 shots per round)
Auto-Phaser Interlock: Accuracy 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Secondary hull ventral, port amidships
Firing Arc: 180 degrees ventral port
Firing Modes: Standard,Continuous,Pulse,Wide Beam
Secondary Hull Ventral Starboard Phaser Array <29>
Type: X (with ACB Jacketing)
Damage: 200 [25 Power]
Number of Emitters: 90 (up to 2 shots per round)
Auto-Phaser Interlock: Accuracy 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Secondary hull ventral, starboard amidships
Firing Arc: 180 degrees ventral starboard
Firing Modes: Standard,Continuous,Pulse,Wide Beam
Primary Hull Dorsal Forward Port Pulse Phaser Array <53>
Type: XI Pulse
Damage: 270 [25 Power]
Number of Emitters: 200 (up to 5 shots per round)
Auto-Phaser Interlock: Accuracy 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Primary hull dorsal, forward port leading edge
Firing Arc: 360 degrees forward
Firing Modes: Standard,Wide Beam
Primary Hull Dorsal Forward Starboard Pulse Phaser Array <53>
Type: XI Pulse
Damage: 270 [25 Power]
Number of Emitters: 200 (up to 5 shots per round)
Auto-Phaser Interlock: Accuracy 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Primary hull dorsal, forward starboard leading edge
Firing Arc: 360 degrees forward
Firing Modes: Standard,Wide Beam
Secondary Hull Port Sponson Pulse Phaser Array <49>
Type: X Pulse
Damage: 250 [25 Power]
Number of Emitters: 200 (up to 5 shots per round)
Auto-Phaser Interlock: Accuracy 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Secondary hull, forward tip of port nacelle sponson
Firing Arc: 360 degrees forward, with significant starboard-side arc shadow
Firing Modes: Standard,Wide Beam
Secondary Hull Starboard Sponson Pulse Phaser Array <49>
Type: X Pulse
Damage: 250 [25 Power]
Number of Emitters: 200 (up to 5 shots per round)
Auto-Phaser Interlock: Accuracy 3/4/6/9
Range: 10/30,000/100,000/300,000
Location: Secondary hull, forward tip of starboard nacelle sponson
Firing Arc: 360 degrees forward, with significant port-side arc shadow
Firing Modes: Standard,Wide Beam
Primary Hull Dorsal Forward Port Torpedo Launcher <19>
Standard Load: Mark I quantum torpedo (400 Damage)
Spread: 12
Range: 15/350,000/1,500,000/4,050,000
Targeting System: Accuracy 3/4/6/9
Power: [20 + 5 per torpedo fired]
Location: Primary hull dorsal, forward port leading edge
Firing Arc: Forward, but are self-guided
Primary Hull Dorsal Forward Starboard Torpedo Launcher <19>
Standard Load: Mark I quantum torpedo (400 Damage)
Spread: 12
Range: 15/350,000/1,500,000/4,050,000
Targeting System: Accuracy 3/4/6/9
Power: [20 + 5 per torpedo fired]
Location: Primary hull dorsal, forward starboard leading edge
Firing Arc: Forward, but are self-guided
Primary Hull Ventral Forward Port Torpedo Launcher <17>
Standard Load: Mark I quantum torpedo (400 Damage)
Spread: 8
Range: 15/350,000/1,500,000/4,050,000
Targeting System: Accuracy 3/4/6/9
Power: [20 + 5 per torpedo fired]
Location: Primary hull ventral, below Shuttlebay doors
Firing Arc: Forward, but are self-guided
Primary Hull Dorsal Aft Torpedo Launcher <17>
Standard Load: Mark I quantum torpedo (400 Damage)
Spread: 10
Range: 15/350,000/1,500,000/4,050,000
Targeting System: Accuracy 4/5/7/10
Power: [20 + 5 per torpedo fired]
Location: Primary hull dorsal, forward port leading edge
Firing Arc: Aft, but are self-guided
Secondary Hull Ventral Aft Torpedo Launcher <19>
Standard Load: Mark I quantum torpedo (400 Damage)
Spread: 12
Range: 15/350,000/1,500,000/4,050,000
Targeting System: Accuracy 3/4/6/9
Power: [20 + 5 per torpedo fired]
Location: Secondary hull ventral, aft edge
Firing Arc: Aft, but are self-guided
Torpedoes Carried: 300, primarily Mark I quantum torpedoes <30>
TA/T/TS: Class Delta [4 Power/round] <15>
Strength: 10
Bonus: +3 <1>
Backup: Yes
Weapons Skill: 5
Shields (Forward,Aft,Port,Starboard) <116(x 4)>
Shield Generator: Class 5 (Protection 1000) [100 Power/shield/round]
Shield Grid: Type C (50% increase to 1500 Protection)
Subspace Field Distortion Amplifiers: Class Eta (Threshold 330)
Shield Regeneration System: Class 3 (regenerates 40 Protection per round; shield recharge time of 20 seconds)
[1 Power/ point regenerated / round]
Backup Shield Generators: 4 (1 per shield) <7>
Auto-Destruct System: Yes <7>
AUXILIARY SPACECRAFT SYSTEMS
Shuttlebay(s): Capacity for 14 Size worth of ships <28>
Standard Complement: 2 combat shuttlecraft, 4 'standard' shuttlecraft, 2 shuttlepods
Location: Primary hull ventral forward (underslung from main hull structure)
DESCRIPTION AND NOTES:
The Hyperion-class Strike Cruiser is an experimental prototype vessel that has been designed for a variety of tactical mission profiles, from deep-space patrols and covert reconnaissance to front-line combat duty in high-threat regions. Like its cousin, the Prometheus-class (which was developed concurrently), the Hyperion employs many new systems which are at the cutting edge of Federation technology.
In 2366, when the ADSB decided to revisit the concept of 'dual-vector' vehicular separation, in which a vessel separates into two completely independent, fully warp-capable subvessels, two designs were submitted: the design that would become the Prometheus-class vessel, and the Hyperion design, which was based on a un-pursued spaceframe design from the late 22nd century. The Hyperion design made significant progress toward being accepted as the successful class design until the ASDB expanded the requirement for vehicular separation from dual-vector to 'multi-vector', with three subvessels instead of two. The Prometheus design was seen to better accommodate the changes, and was chosen to move forward as the accepted design. Still, the ASDB recognized that altering the Prometheus concept into a multi-vector design meant eliminating some of the newer technologies which they had hoped to include. Rather than put the new technologies off for development in an entirely new vessel (which would have meant another design tender process and at least a year's delay), the ASDB decided to take the Hyperion design (which already included most of these new systems) forward into full development as a new Strike Cruiser prototype. The decision was also made to eliminate the separation capabilities of the design, resulting in a stronger spaceframe, and to include a number of systems proven successful in other recent ship classes - such as pulse phaser cannons and ablative hull armor. The new design was finalized in 2368, and the prototype vessel was completed in record time, launching just seven months after the U.S.S. Prometheus, in 2375.
The Hyperion makes much greater use of holographic systems than earlier vessels. The entire ship is fitted with holographic projectors, which not only allow the EMH Mark II to move outside of sickbay to treat injuries suffered anywhere on the ship, but also allows for holocommunications to be routed anywhere on the vessel. Every bridge station console, along with consoles in other key locations, is equipped with a holomatrix control interface that augments the standard tactile interface, and the ship's Astrometrics Lab is essentially a dedicated holodeck, optimized for stellar cartography and tactical display requirements. Starfleet is also considering the installation of additional "holographic personnel" systems and hull holoemitters.
Unlike most ships of its size, the Hyperion is able to enter planetary atmospheres, though it cannot make planetfall. This allows the ship to take combat maneuvers into arenas where most Starfleet vessels cannot - eliminating one possible advantage for threat vessels.
Physically, the Hyperion spaceframe architecture consists of a semi-circular primary hull (described as a 225-degree arc, with a wide wedge missing directly aft, and a 'notch' on the most forward edge of the ship's dorsal side) which merges in a streamlined fashion into the secondary hull, without an interconnecting pylon. The secondary hull is modeled after the type used on the Sovereign-class, but somewhat wider, with a flattened forward edge (where the navigational deflector is situated) more reminiscent of the Intrepid-class. The ship's two warp nacelles are only slightly elevated above the ship's main horizontal centerline, joined to the secondary hull by pylons which curve forward form the ship's aft centerpoint and extend somewhat beyond the nacelles to form sponson assemblies.
NOTEWORTHY VESSELS/ SERVICE RECORDS/ ENCOUNTERS: U.S.S. Hyperion, NX-69019, prototype