The Long Shadow of Innsmouth
Icarus players, you know the drill... Read no further. Do not meddle in the affairs of brainstorming narrators, for they are subtle and quick to anger.
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Working on an adventure for my TOS game. Offer it here for whomever wants to borrow and also in the hopes that someone makes one of those way cool inspirational comments that I so often get... :D
This is strongly based (i.e. ripped off) from H.P. Lovecraft's The Shadow over Innsmouth my all-time favorite Lovecraft work by far.
Picture the planet Miskaton located far away from Earth, colonized nearly a century ago. Quite similar to Earth but with a bit more water - about 85% covered by water, with some horrific tropical storms. No native sentient life, though there are ruins of a civilization which worshipped weird sea gods.
Two main colonies on the world. The first is Arkham and is by far the larger. Population of about 250,000 or so. The second is Innsmouth (may need to change the name for the adventure), located on the other side of the planet. They are mainly archeologists, examining the ancient ruins of the lost civilization. Unknown to Arkham, the natives of Innsmouth have been interbreeding with the alien Deep Ones, an evil undersea species, who were responsible for the destruction of the original civilization of Miskaton. Not native to Miskaton...
The natives of Innsmouth were nearly wiped out be a three-month long storm 80 years ago. It was with the aid of the Deep Ones they survived. But Innsmouth fell upon poor times, shunned contact with Arkham. Now they have a population of just a few thousand.
The natives of Arkham have found ruins of a Deep One City near them. Finding similarity to the ruins found by Innsmouth, they sent a team to meet with experts there. Those experts have not been seen since. Secretly, the Deep Ones and their interbred Innsmouth allies are planning to wipe out the Arkham colony. A plague to soften them up, followed by an undersea bomb to wipe them out. (The plague is to distract their undersea research until the bomb can be put in place.)
Enter the Icarus. She arrives to deliver a cure to the plague. And the governor asks them to investigate their lost researchers, taking them to Innsmouth. I'm still working out the details, but the visit to Innsmouth should be creepy, with their ship in orbit over the other side of the planet - no magic transporter to escape. They will learn of the Deep Ones and learn of the bomb which is nearly ready to detonate. A race to escape Innsmouth and make it back in time to disarm the bomb.
Obviously I'm still working out the details, but so far I like. A few random notes:
- The Deep Ones are not native to the planet, but transplants themselves who have been in hibernation for decades
- It is vital that the characters visit Innsmouth. The plague is present to prevent Icarus from leaving her position above Innsmouth, but I need to make certain the PCs go to Innsmouth themselves. Suggestsions here appreciated. Whole adventure is too dependent on that course of action, always a danger.