Miniseries seed - need ideas.
OKay, I've got a miniseries in the works for my crew, and it's going to go something like this:
Title: The Last Ship
Era: Post-TNG, possibly VOY.
The crew encounters a Temporal Anomaly Of The Week (TM), and is (surprise, surprise) displaced forward in time about ten months.
Very soon after they disappeared, the Borg sent a multi-cube fleet in and devastated the AQ powers. All that is left are graveyards of fleets and scattered remnants of civilization.
"The Federation's GONE! The Borg are EVERYWHERE!"
The crew's priorities will be to survive, to link up with any other survivors, and to find some way (if they can) to undo what's happened.
Their assets:
1 Assimilation-resistant NPC human.
1 Defiant-class ship in excellent condition.
7 Misfit, nutty, but very brilliant PC's, one of whom knows the location of the Guardian of Forever.
Here's my problems:
1: Why did the Borg finally attack en masse? Is there new technology? Why would they change tactics?
2: How can the crew stop them? Assuming that they do take the Guardian option, what can the crew change in the past to stop a Borg invasion? (I originally thought of having the Borg be the cause of the temporal rift via a new weapon, assimilated from a newly-conquered world, and having the crew simply try to prevent that world from being assimilated, but I don't know if that will work anymore... then I thought about sending the crew farther into the true timeline's future, to help Future Janeway get the tech that she took to VOY to destroy the transwarp hub, thus preventing the multicube attack... but that got too weird too fast)
Any suggestions would be appreciated...