Quote:
Originally posted by Owen E Oulton
Well, the game is structured to duplicate the Star Trek TV shows and movies, in which it's been established that full-blown psionics (i.e. true telepathy and such) are indeed known among Humans, but are not terribly common. This is reflected in the default Attribute of 0 for Psi in Humans, but you will also note that it is possible for a Human to have a 5 Psionics attribute - you just have to pay the points to buy it.
Ding, ding! And here we get to the heart of the matter--there is nothing stopping you (Xavier) from raising a character's starting Psi/Edges and picking up Psionic skills.