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Campaign idea
I had great idea for a starfleet academy campaign. Farscape them!
4 cadets on a runabout training flight, get caught in an anomaly and flung to another galaxy. While there, they take on the John Crighton role in Farscape, a Runabout offers a greater supply options, but their resources and Starfleet training are too limited to enable a repeat of 'Voyager' trek, they will need to form alliances and survive until they can find their way back...
Thus leading them to Moya and its crew of political prisoners... And being fleet, they see nothing wrong with aliens, while the xenophobic, human, peacekeepers are highly xeno-phobic...
I think this idea has possibility!
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Dan.
Spock; "That unit, is a woman."
Nomad; "A mass of conflicting Impulses."
http://www.theventure.freeserve.co.uk
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Curious, I was planning a similar campaign on the B5 universe
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My group and I have been toying with a Farscape campaign, but not in ST. We were thinking of using another, generic Sci-Fi game system.
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Sounds like an exciting idea! I've watched Farscape for a couple of months now. Haven't quite figured out the overall gist, but the stories seem interesting.
Should make for a GREAT game! http://www.trekrpg.net/Board/ubb/smile.gif
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Impossibilities are merely things which we have not yet learned. — Charles W. Chesnutt
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If anyone has write-ups on the Farscape aliens I would love to see them> http://www.trekrpg.net/Board/ubb/smile.gif
I love Farscape soo much that my players ship is called the USS Farscape http://www.trekrpg.net/Board/ubb/wink.gif
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Aslan Collas
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RPG_Trek; http://groups.yahoo.com/group/rpg-trek
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Ferengi Rule Of Acquisition #76: Every once in a while, declare peace. It confuses the hell out of your enemies.