CODA Tour of Duty Advancement Packages
I tried to figure out a way to bring in Tour of duty packages into Coda and came up with these. These two are the first I came up with and are the testbed so to speak. each has several subpackages tailored to a specific profession for now all are Starship officer packages. the idea is you would purchase ech package with your advancement instead of making individual selections.
Shakedown Cruise
As the first crew of newly launched vessel you had the experience of trying out the new girl finding both her good points and flaws.
Professions: Starship Officer only
Engineer Officer: Engineering, Propulsion (Warp or Impulse) +2; Engineering, Structural + 1; Repair +1
Operations Officer & Flight Control Officer: Engineering, Systems (Choose) +2; System Operations +2, Repair +1
Command Officer: Administration +1; Engineering, Any +1; System Operations +1, Repair +1
All Other Starship Officer Elite Professions: Engineering, any +1; System Operation +1; Spend remaining two picks as desired.
Optional: Catastrophic Failure
It may be the 24th century but Starfleet is not perfect and bad things do happen to new ships.
Catastrophic Failure: First Aid +1 or Survival +2; System Operation (Damage Control) +2; Famous Event (+1 to renown) NOTE: Starship Security and Medical officers have one additional Pick remaining if choosing first aid +1.
Hostile Frontier Defense Mission
You spent the last six months patrolling along a disputed border such as the Cardassian DMZ or the Romulan Neutral Zone.
Professions: Starship Officer
Command Officer: Administration +1; Tactics (choose Specialty) +2; System Operation +1
Operations and Flight Control Officer: Systems Engineering +1, System Operation (Tactical) +2, Tactics +1 or Repair +1
Engineering Officer: Engineering, Systems (Damage Control) +1; Engineering, Structural +2; Repair +1
Security Officer: System Operations (Tactical) +1; Tactics (Boarding) +2
Counselor: First Aid +2, use remaining 3 picks at your discretion
Medical Officer: Medicine +2; First Aid +2; System Operation +1
Science Officer: System Operation (Sensors) +2, Systems Engineering +2, Repair +1
Starfleet Medical Packages
These are for those with the Starship Medical Officer profession enjoy :)
STARFLEET MEDICAL
Starfleet Medical is a vast organization consisting of many parts including ship and station personnel, managing medical hospital vessels and providing trained medical personnel for planetary survey teams. These are just some of the tours an individual can have in Starfleet Medical.
Administrative Duty
Some consider administrative duty a curse for others it is a calling fulfilled but never mind how someone views it, the truth is it has little to do with practicing real medicine.
Skills: Administration +1; Computer Use +2; Knowledge: Politics +1
Alien Study
An alien study is simply a full year of learning alien exobiology at a Starfleet institution instead of the pleasures of actually visiting the species planet.
Skills: Medicine (Choose Species) +2; Life Science (Exobiology) +1
Research
Getting the chance to work as part of a medical research team is considered a high goal among many junior as well as senior officers.
Skills: Computer Use +2; Life Science +1; Physical Science +2
Surgical Practice
Many Starfleet surgeons practice their craft at grand Starfleet run hospitals and the larger space stations.
Skills: Life Science +1; Medicine (Surgery) +2; System Operations +1
Standard Starship/Starbase Tour
This is the bread and butter part of the job and where most Starfleet doctors are too be found day in day out.
Skills: First Aid +1; Medicine +2; Systems Operation +2
Planetary Survey Team Medic
Charged with finding nearly instant cures and treatment for exotic conditions these personnel are truly valued by their teammates.
Skills: First Aid +2, Life Science (exobiology) +1; Survival +1