Okay, this is not to go again in the D20 vs. CODA discussion...
...it's just to see if people would think converting D20 to CODA would be interesting.
...and then, to see how that could be made.
Vote and post! :D
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Okay, this is not to go again in the D20 vs. CODA discussion...
...it's just to see if people would think converting D20 to CODA would be interesting.
...and then, to see how that could be made.
Vote and post! :D
I'm not going to vote now because I have yet to play Coda as much as d20, and I am just not as familiar with it as I am with d20. I will say now, however, state that from just reading the rules, Coda seems just as tight (thats good) as d20. The designers were wise to make Coda 'look' like d20. But were equally wise in recognizing the fact that Coda would need certain "Star Trek like" aspects.
Additionally, Coda has not "grown" as much as the d20 system. If the Trek core rules books are any indication, we still have many Coda rules to look forward to in the future. So I think on that note alone judgement must be delayed for a while.
I think you are one option short in your poll:
5. "Why the frell should I want to convert one perfectly good game into another???" ;)
Personaly I am going to play both games: CODA for Star Trek and d20 for (i.e. D&D 3E) for my fantasy games.
Haha! Because I don't think D20 is :)Quote:
"Why the frell should I want to convert one perfectly good game into another???"
More seriously, I should precise that the idea would be more to convert useful D20 material that could be incorporated in Trek... Not to rewrite DD using Coda ;)
Me personally, I have a lot of reservations about d20, and there's a lot of things I really don't care for that are fundamental aspects of the system. I do (rather hesitantly) play it regularly, I will admit.
Conversion rules would probably be useful to some people, I imagine, but I wouldn't find them personally useful, myself. That's just my little corner of the universe, though. ;)
I would be most interested in seeing d20 conversions, simply because I can steal material to incorporate in LoTR or Trek:D
Given some of the previous threads, however, I was under the impression that the two systems ported one to the other rather easily, and that such conversions had already been established.
If that is the case (conversions having been done), where can I go to find them?
Coda's "pseudo-d20" aspect would make this one of the easier conversions; nearly every trait in d20 has a correlary in Coda (though not vice versa) - for instance, Wisdom maps to Perception reasonably well. Start by stating what the correlations are, then provide a conversion table for trait levels - I'd tend to use the Modifiers as the "medium of exchange", with a +1 modifier in the Coda system being treated as equivelent to a +2 modifier in the d20 system. The only other hurdle that I can think of is that d20 characters are assumed to gain HPs and Bonuses (Attack, Saves, Defense) quite rapidly as they advance; Coda characters raise these traits slowly, if at all - and not at all in a uniform manner.
Well, I wanted to vote in both the 2 first lines.
I don't like D20 and I don't plan using CODA. I play Shadowrun too, but my rule is to throw the rules out of the window as soon as the game starts. Yep, I let the players make their character with the rules, although I already start to ignore some, rewrite others, or simply do it "the way I think it is cool". And that always with my players agreement. I don't care about rules.
They are useful only in the way that stats provide me comparison guidelines between 2 weapons or characters, and so on.
I throw the dice only for the sake of the noise behind the screen :)
Yes, well the Shadowrun rules are truly epic in extent. Nothing like flinging a bowl of dice during combat! ;)Quote:
Originally posted by otaku mike
I play Shadowrun too, but my rule is to throw the rules out of the window as soon as the game starts.