Legolas write-up to match FOTR SB
(I was off by one. The FOTR SB lists him as 23 advancements, I needed 24 to build him.) :)
Legolas Step-by-step Creation
Step 1: Concept
We all know who Legolas is. Here’s a step-by-step based on the FOTR SB.
Step 2: Primary Attributes
Attributes as listed in the book, minus racial modifiers:
Bearing: 8
Nimbleness: 12
Perception: 12
Strength: 8
Vitality: 11
Wits: 12
Step 3: Race
Elf, Sinda: Bearing +1, Nimbleness +2, Perception +2, Vitality +1
Custom Racial Package: Armed Combat: Blades +1, Ranged Combat: Bows +1, Perform: Sing +1, Insight +1, Accurate, Observe (Spot) +1
Race grants the edges Fair, Keen-eyed, and Swift Recovery
36 points of Racial Skills: Language: Quenya +4, Language: Silvan +4, Language: Sindarin +6, Language: Westron (Common) +4, Lore: History (Elves) +5, Lore: Realm (Mirkwood) +6, 7 points unused
Step 4: Order
Nimbleness, Strength, and Stamina are favoured.
Warrior; 15 picks: Armed Combat: Blades +3, Ranged Combat: Bows +3, Stealth (Sneak) +3, Survival (Forests) +3, Climb +2, Run +1
5 additional picks: +1 Stealth, +2 Armed Combat: Blades, +2 Ranged Combat: Bows
Order edge: Favoured Weapon (Longbow)
Order ability: Evasion
Takes the flaw Enemies (Orcs) (2 picks) and selects the edge Armour of Heroes and +1 Run
Step 5: Free Picks
+2 Stealth, +2 Survival, +1 Search
Step 6: Record Final Attributes and Modifiers
Final attributes and reactions are Bearing 9 (+1), Nimbleness 14 (+4), Perception 14 (+4), Strength 8(+1), Vitality 12 (+3), Wits 12 (+3), Stamina +3, Swiftness +4 Willpower +3, Wisdom +3, Defense 14, Health 13.
Step 8: Advancements (24)
+1 Stamina, +1 Swiftness
+1 Swiftness, +2 Acrobatics
+1 Swiftness, +2 Acrobatics
+1 Wisdom, +2 Acrobatics
+1 Willpower, +1 Search, +1 Insight
+1 Willpower, +1 Survival, +1 Search
+2 Acrobatics, +2 Climb, +1 Observe
+2 Climb, +2 Insight, +1 Jump
+2 Climb, +2 Jump, +1 Observe
+2 Insight, +2 Jump, +1 Observe
+2 Jump, +2 Observe, +1 Perform: Sing
+2 Observe, +2 Perform: Sing, +1 Ride (Horse)
+2 Observe, +4 Ranged Combat: Bows (2 picks), +1 Stealth
+2 Ranged Combat: Bows (1 pick), +2 Ride (Horse), +1 Run
+2 Survival, +2 Run, +1 Stealth
Swift Strike, +1 Renown
Archer
Favoured Weapon (Shortbow), +2 Run
Mighty Shot, +1 Renown
Deadly Shot, +1 Renown
Far Shot, +1 Renown
Swift Shot, +1 Renown
Courage +1, +2 Stealth
Courage +1, +1 Ride (Horse)
Which should match the final write-up as listed in the FOTR sourcebook, plus 1 advancement.
Taliesin's Legolas Step-by-Step* write-up to match FOTR SB
Okay, guys, here you go: my take on the FELLOWSHIP sourcebook's Legolas. There's quite a difference from Ineti's version. But again, if the purpose of the Advancements number is to give a rough indication of how "powerful" an NPC is compared to other NPCs (and indeed PCs) it seems that one has to start them on a level playing field--one has to use the pick method of character creation. Otherwise, there's way too much variance in randomly rolled ATTs (which also determine starting Reactions and Health, Defense, etc.)--so much so that the Advancements are rendered useless as a meaningful benchmark. With that caveat in mind, here's my take on Legolas. I feel this is a true reflection of the ELf's overall might compared to the PCs in my campaign (also created with the Pick method, and at 8 Advancements right now). Actually, the Legolas in my campaign has a little Noble and Ranger in him as well, for a total of 56 Advancements!
Ineti, note that I didn't get to squeeze in the Dodge edge, but it looks like you may have overlooked it as well, unless I'm going blind (a real possibility; I've been looking at this too long, but I think its an important exercise). Your version also left some items from the Official Errata, which I've been including in my count all along, since I had them almost immediately after obtaining my copy of the book. Anyhoo, turns out my guesstimate this afternoon was pretty close!
Legolas Step-by-step Creation
Step 1: Concept
We all know who Legolas is. Here’s an alternate step-by-step based on the FOTR SB, with official errata.
Step 2: Primary Attributes
Distribute points using the pick method, as follows:
Bearing: 7
Nimbleness: 12
Perception: 9
Strength: 7
Vitality: 7
Wits: 8
Step 3: Race
Elf, Sinda: Bearing +1, Nimbleness +2, Perception +2, Vitality +1
Elf of Mirkwood (Sinda) Package: Armed Combat: Blades +1, Ranged Combat: Bows +1, Perform: Sing +1, Lore: History (Elves) +1, Stealth +1, Survival (Forest) +1
Race grants the edges Fair, Keen-eyed, and Swift Recovery
36 points of Racial Skills: Language: Quenya +4, Language: Silvan +4, Language: Sindarin +6, Language: Westron (Common) +4, Lore: History (Elves) +4, Lore: Realm (Mirkwood) +6, 8 points unused
Step 4: Order
Nimbleness, Strength, and Stamina are favoured.
Warrior; 15 picks: Armed Combat: Blades +3, Ranged Combat: Bows +3, Stealth (Sneak) +3, Survival (Forests) +3, Climb +2, Run +1
5 additional picks: +1 Stealth, +2 Armed Combat: Blades, +2 Ranged Combat: Bows
Order edge: Favoured Weapon (Longbow)
Order ability: Evasion
Takes the flaw Enemies (Orcs) (2 picks) and selects the edge Armour of Heroes and +1 Run
Step 5: Free Picks
+2 Stealth, +2 Survival, +1 Search
Step 6: Record Final Attributes and Modifiers
Final attributes and reactions are Bearing 8 (+1), Nimbleness 14 (+4), Perception 11 (+4), Strength 7(+1), Vitality 8 (+3), Wits 8 (+3), Stamina +1, Swiftness +3, Willpower +1, Wisdom +2, Defense 14, Health 9.
Step 8: Advancements (47)
+1 Strength, +1 Insight
+1 Bearing
+1 Perception,
+1 Perception
+1 Perception
+1 Vitality
+1 Vitality
+1 Vitality
+1 Vitality
+1 Wits
+1 Wits
+1 Wits
+1 Wits
+1 Swiftness, +1 Stamina
+1 Swiftness, +1 Stamina
+1 Swiftness, +1 Stamina
+1 Swiftness, +2 Acrobatics
+1 Willpower, +2 Acrobatics
+1 Willpower, +2 Acrobatics
+1 Willpower, +2 Acrobatics
+1 Willpower, +1 Search, +1 Insight
+1 Wisdom, +1 Search, +1 Observe (Spot) +1
+1 Wisdom, +2 Armed Combat (From the Official Errata)
+1 Health
+1 Health
+1 Health
+1 Health
+2 Climb, Accurate, +1 Observe
+2 Climb, +2 Insight, +1 Jump
+2 Climb, +2 Jump, +1 Observe
+2 Insight, +2 Jump, +1 Observe
+2 Jump, +2 Observe, +1 Perform: Sing
+2 Observe, +2 Perform: Sing, +1 Ride (Horse)
+2 Observe, +4 Ranged Combat: Bows (2 picks), 1 pick unspent
+2 Ranged Combat: Bows (1 pick), +2 Ride (Horse), +1 Run
+2 Survival, +2 Run, +1 Stealth
Swift Strike, +1 Renown
Archer
Favoured Weapon (Shortbow), +2 Run
Mighty Shot, +1 Renown
Deadly Shot, +1 Renown
Far Shot, +1 Renown
Swift Shot, +1 Renown
Courage +1, +2 Stealth
Courage +1, +1 Ride (Horse)
Mighty Shot 2, Ambidextrous (From the Official Errata)
Swift Shot 2, Two-handed Fighting (From the Official Errata)
Not accounted for above:
Dodge edge
* Thanks again to Kor (aka Ben Hur) for showing us how it's done.