Designing totally alien vessels
When you use the Starships book to design vessels for a totally new alien civilisation of your own creation and you want to include some alien weapons of your own designing does any one use a hard and fast rule for cost.
Specifically I have an idea for a race that uses subspace based weapons (the civilisation is from the far side of the Delta quadrant so to them the weapons aren't banned). They also use an anti-matter based beam weapon.
I generally want my players to experience a totally alien weapons system which will make their life hell (a la the Krenim from Voyager).
The rules presented are good for designing vessels for the most common fleets but they pretty much leave you to your own devices on creating a whole new breed of ship.
Any ideas?