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Originally posted by Tobian
The prime Directive prohibits the federation and Starfleet to interfere where it is not wanted. However, in some circumstances they have become involved in a diplomatic capacity - I.e - where they are wanted, so the line is not always so clear cut. Don't forget the Federation has some of the finest diplomats and mediators for jsut that purpose!
True but the players have been pretty much dragged into it. Does that count as being asked for help? And the players are in the Delta Quadrant and their access to the Federation's finest is limited.
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If your players are happy to sit there untill the action comes to them.. bring the action too them :D - They have rebels on their ship - and if the security force learns about this they they will have a Security force knocking on their door!
Hehehe. The security forces tried that but the players just shut the door on them claiming that the Runabout was Federation property and therefore the Vau security were not allowed on the the ship. That said, I'm planning an elite security force to arrive soon if the players don't release the rebels.
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This sounds like the kind of tale that should have a sting in it's tale - It should be murder on the orient Express - Everyone did it :D
Yeah. Thats what i'd like it to work out that way as well. Especially as I played the Vau as all friendly initially.
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Perhaps it is a rebel faction working within the military who are bringing in outsiders, who are then modified and brainwashed to be members of the Resistance, as well as in the Military. The Military to their end are also using that set up to expand their numbers and take the sovereignty by force.
There's no reason to make the senate or emperor 'evil' - however that doesn't mean they can't be pulling their own tricks which makes them less than pure!
Thats the sort of thing I'm planning. I'd like to the players to feel all alone and picked on. Hehehehe.
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The Problem comes in decideing who is the 'bad guy' and it could be that no one is - It's all powerplay. It is all about how the players have been drgged in and on who's side they are on when they get caught with their pants down!
And there is lies the thinking behind the adventure. Just because you don't agree with a persons political viewpoint doesn't make it any less valid. But what do you when you have a viewpoint but you have to remain neutral.
BTW: Odd you mentioned Powerplays. Thats what I've called the episode.
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