Hidden roles, does your group use them.
This thread is slightly Inpired from the Narrator screen discussion. Another use for the Narrator screen is for hidden roles. We have been doing this since back when we were playing d20. Usually the narrator will make a role for a character so the character does not know if they did good or bad. Several of the players in our group (the controll freeks ;-P) did not like the idea of the DM rolling dice for us behing the screen so we made a DM screen ( out of 1/8 aluminum plate) with a door in it for players to thow the dice through. The dice land in a nice lexan box for the DM to see. This allows the players to role the dice without seeing the results.
Weather you use an over engineer DM screen like ours or just let the Narrator role for the characters do you guys use hidden roles. It is never mentioned in LotR core book, but many other systems use them. A good example would be when the characters are making a observe skill check. If they role out in the open then they know if the observed well or not. If their role is hidden then the narrator can see the results and if it is good give them useful information and if they role bad they can be miss informed or just not see anything and the player doesn't know if the info is good or bad. It makes role playing the character easier. If the player roles bad and knows it then he will not trust the Narrator's information or do something to compesate for the bad role. But if the role hidded and then the narrator give them info then it is easier for the player to have his character take the info at face value.
What do you guys think?
mcb
BURN BEN HUR! HE'S A WITCH!
I'm horrified, ben hur! How can you have an RPG and not quote Monty Python's Holy Grail?! I mean, Princess Bride and SW and Pirates are all totally quotable, but you can't game without quoting the Grail! It's... inconceivable!
My group doesn't use hidden rolls. Most of us are mature players who will not abuse the rules by responding to things we don't know about. We have been known to try to think up an excuse to do something even though our characters wouldn't know that they should do it. It's all just part of the story-building process.
Re: BURN BEN HUR! HE'S A WITCH!
Quote:
Originally posted by Sarge
I'm horrified, ben hur! How can you have an RPG and not quote Monty Python's Holy Grail?! I mean, Princess Bride and SW and Pirates are all totally quotable, but you can't game without quoting the Grail! It's... inconceivable!
Why do you say that word? I do not think it means what you think it means. ;)
I adore all the movies I mentioned that they quote from, but the problem is that they don't tend to say anything original if they can help it! :D
But really, I don't mind after all, as long as we are having fun, all is good. ;):cool:
(Turn me over, I'm done on this side! :D)
They are the way it should be...
Sometimes the DM wants to force the direction of the game, and still make things seem random...
My DM used to roll all the time behind the screen. You never knew what he was rolling for. Sometimes just a nervous habit, other times for skill checks.
It works out best if they do it. It doesn't hurt the players to not make each roll (and in most cases probably helps them)