Originally Posted by
redwood973
Guys, been playing around with this. What if we went. . .
Energy Weapon (Phaser) 1 (2)
Espionage (choose) 2 (3)
Law (Federation Law) (FIS Regulations) 2 (3) (3)
Unarmed Combat (choose) 1 (2)
Athletics (choose) 1 (2)
Computer (choose) 1 (2)
History (Federation) 1 (2)
Language: Federation Standard 1
Stealth (choose) 1 (2)
Security Clearance +2
This is kind of what I was leaning towards. I'm a little doubtful of the Security Clearance being included, but it did solve my point problem.
And for our FIS Agents to battle:
Zero-Point Pack Addable to Any Life History Package, Tour of Duty, Advanced Training or Professional Packages*
Demolitions (choose) 1 (2); Weaponry, Energy OR Primitive (choose) 1 (2); Dark Secret (Terrorist OR What-have-you) -3; Intolerance (Those Opposed to Your Ideals/Goals) -3.
*Not appropriate as an option for Early Life History.
So. . .what ya think?