Saurian?
I think one of those guys got killed in the "Time to..." novels.
Pity, great character.
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Saurian?
I think one of those guys got killed in the "Time to..." novels.
Pity, great character.
So, I've been looking at the Human Template, have I got this right?
Attributes - 17 points
Skills - 30 points
Traits - 3 points
Total - 50 points
The reason I ask is that I thought the two extra courage points would be worth more than 1 point each. I think they cost as much as a new skill in fact?
Am I wrong?
A courage point cost 5 XP. So for 2 courage points it'll make 10XP.
I'm sure that all the species and packages don't have the same point total in the generator. For many of them I simply copied the whole stats that I found in books or internet.
And when I created a species template or a package by myself, I always tried to "flesh out" caracteristics that fit well rather than to make balanced species templates/packages. It's my choice.
Is there any way to make the random character a little more... standard?
It seems to me that when randomly generating a character rather than devel;oping it step by step it seems to rotate through about 12 relatively similar combos of species and job. But that most of these would be oddities that would not fit into a normal game or as an NPC (ie, its a Delta Quadrant species in a standard TNG game)
The random characer seems a great idea for instant NPC's, but I always seem to end up with one of 12 options, and once the likely suspects have been removed, the resta are les useful.
I know, I know, its a free character generator, made for the love of it, not an all singing/dancing bit of kit! :D
I know that the program has many bugs but I can't fix it simply because I don't have any access to the program itself. One of my goal was to update it but it's impossible. I can just do some data updates as I never managed to contact Reliant., the creator of this program.