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A lot of our playing is just goofing off, and filler. It takes our Narrator about a week to prep a really important mission. Right now we have two stories going.
The USS Legacy is investigating a mining disaster at a planet called Argon III, and the USS Cavalier is trying to track down a kidnapped Federation ambassador.
Both are TNG-era / post Dominion War set stories.
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Ours also is the same timeframe (post Dominion War), circa 2380.
Not waiting a year between sessions this time, we finished up our third episode two weeks after the first segment. See the post titled "The Neutral Zone" for a summary of our latest chapter.
Most exciting of all, the players (and GM) had a blast, and everyone is eager to find a date in September to continue the adventure! :cool:
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We're in the middle of two story-lines.
The USS Legacy is at a planet called Argon III investigating a mining disaster that the science chief doesn't believe was a naturally occurring accident. Meanwhile the USS Cavalier is trying to find a kidnapped Federation ambassador.
The latter of the two stories is a part of our ongoing arch involving the Cardassians, trying to gain admission to the Federation, and another race - the Vakurans - trying to stop them so the Cardassians wont have Federation backup when the Vaklurans try to invade Cardassia Prime.
We get a lot of our ideas for writing, and roleplaying from this site.
http://www.aesim.com/galaxy/start.htm
It's an old internet RPG, shut down now for 9 years. But the stories are some of the best Trek in my opinion.