Security Training Exercises
Adventure Seed Title:
Security Officer Training Exercise A001
Recommended Series Type:
Security Procedures (FASA Constitution Class Deck Plans). Helps players familiarize themselves with combat and movement rules, as well as gain extra points in various skills. It's also good for sessions when only one player shows up (!)
Description:
Security Officer PC is assigned to a Starfleet Vessel Simulator for Security Procedure Examination (Technical and ethical). He/She can prepare a back-pack with supplies as described in FASA Starfleet Intelligence Manual Source Book (Set a limit with imaginary weight).
He/She is told to receive instructions from an NPC officer to beam aboard in transporter room. The Security Officer PC is literally jumped by that NPC officer to test reaction time; he/she must find a way to get the instructions from the assailant without getting killed (stunned) or imprisoned.
Instructions I created required the Security Officer PC to find a cluster of sonic grenades hidden on another deck. Various obstacles are 4 to 8 other Security Officer NPC's looking to arrest the Security Officer PC, three decoys of the grenades, power outages and misleading information from eavesdropping/intercepted communications.
They say great minds think alike ...
Been there, done that ;).
I ran a very similar episode, where murders were committed on a joint Cardassian/Federation space station, by a Tal Shiar agent. The aim was of course to disrupt the Federation - Cardassian "entente" so that the Romulans could take over the sector.
The crimes were actually committed with a remote mobile (i.e. mounted on a probe) holoemitter which used a subspace narrowband communication device to get its computing power from the station's bar's holocomputer. This added a bit of spice to the adventure, as the murder weapon could appear virtually(;)) anywhere, take any shape, and leave but very few traces behind :).