Well it was just a guestimate! http://www.trekrpg.net/Board/ubb/smile.gifQuote:
Originally posted by Steve Long:
At this point, the Decipher Trek rules are NOT (not, not, not) going to include or use the Spacedock rules for starship combat. Those rules are my property, and they haven't approached me about buying or otherwise using them. It's my understanding from speaking with Christian that Decipher doesn't want anything that complex; they're perfectly content to let me go on providing complex ship stats to the hard-core fans on my own time if I'm so inclined (and I am http://www.trekrpg.net/Board/ubb/smile.gif).
The Decipher ship rules will probably be somewhat more refined and better than the basic LUGTrek ship rules, but they aren't going to be anywhere near the level of SD.
Steve Long
But there was mention of refined combat rules for ships. But as you said a system somewhere between basic and SD could work quite well to.
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'...The Borg have stopped at deck 10...'
'...Deflector Control, no vital systems...'
Not a vital system! What the heck do you think stops the ship going 'poof' every time it goes to warp?
- ST:First Contact; Lt Hawk