Well, remember, there's always afterwards :eek:
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Well, remember, there's always afterwards :eek:
More to come. Now that I have a bit to time to play with. Some new Tholian and Andromedan ships are in the pipeline
POWER TANSFER: Power maybe transfered at normal rates from the panels to ships systems or if needed, 3 power may be allocated to individual systems each for them to repair a x2 normal speed. this can only be done with two systems at a time (the ship while robust, can only do so much)Quote:
Originally Posted by KillerWhale
DUMPING PANELS: if in an emergency, an Andromedan Ship needs to bleed power fast, it can dump up to 2x Size Rating from it’s panels into space. This provides a benefit of +5 to any TN of the opposing forces Targeting and Lock On Rolls as the sheer amount of radiation being pumped out overloads any scanning unit within the first two range increments. However, Beyond that, the radiation dump is a massive signal flair to anyone using a scanner, and reduces TNs related to scanning by –5. Also, it takes full turn for the panels to reset to normal operations after the power is dumped.
In play test, these didn't seem too unreasonable for the players that I have. The Andros were meant to be TOUGH to fight and give even experienced captainsa run for they money. Comments are welcome.
[Ed: half-days at work are helping my imagination. I'll have another andro ship out here tonight hopefully]