Personnaly, i think the winner could be the one with the higher quickness score... but it's me!Quote:
Originally posted by Greg Smith
I have to agree with that. Phaser combat is too deadly to do otherwise.
And for de "deadly phasor" you could use , in your game, a special props
look this http://www.simsherbrooke.com/strpg/props/psd.pdf
Theko