Quote:
Originally posted by Ronin84:
Ok...I am sorry if this character of German heritage is offensive to anyone.
Lt. JG Karl Klaus
Fitnes 3
-Strength +1
Coordination 2
-Reflexes +1
Intellect 3
Presence 2
-Willpower +1
-Empathy -1
Psi 0
Athletics (Soccer) (Climbing) 2(3)(3)
Culture (Human) 2(3)
History (Human) (Federation) 1 (2)(2)
Language Federation Standard 3
Language German 3
Science;Physical (Math)(Physics) 1(2)(2)
World Knowledge (Earth) 1(2)
Engineering;Material (Mechaniacal)(Structure/Spaceframe)2(3)(3)
Computer (Modeling) 2(3)
Engineering;Propulsion(Warp Drive)(Impulse) 3(4)(4)
Engineering;Systems(Transporter/Replicator) 2(3)
Shipboard Systems (Life Support)(Shields) 2(3)(3)
Dodge 1
Energy Weapon(Phaser) 1(2)
Law (Starfleet Regulations) 1(2)
Personal Equipment (Environmental Suit)1(2)
Planeetside Survival (Mountain) 1(2)
Vehicle Operation (Shuttlecraft)(Workbee) 1(2)(2)
Starship Tactics (Klingon) 1(2)
Engineering Ability +3
Innovative +1
Toughness +1
High Pain Threshold +2
Promotion +2 (Lt. JG)
Rival -2 (Montgommery Scott)
Karl is a no nonsenese Engineer who has no time for frills. He is not quite always a straight arrow but very fefw people get know him personally.
(when I have time I will update him to Lt. Commander and be equal of Scotty. Chief Engineer of the Hood)
Drop the Tactics (I am an Ingenieur, Tactics is for those command wussies) and add the point to law. One has! to know the rules