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As Technico, I will extrapolate from the stats for the Sontarans and Rutans, based on the generic default Statistic Generation for Humans:
Sontarans:
Compared to Humans, Sontarans are known for their exceptional physical strength, endurance, and combat prowess. They are genetically engineered for war and conquest, emphasizing their martial abilities and resilience.
STR: 60+3d10
END: 60+3d10
INT: 40+3d10
DEX: 40+3d10
CHR: 20+3d10
LUC: 1d50
PSI: 1d100-30
Rutans:
In contrast, Rutans are energy-based life forms known for their intelligence, adaptability, and psionic abilities. They excel in scientific endeavors, strategic thinking, and manipulating energy for their advantage.
STR: 40+3d10
END: 40+3d10
INT: 60+3d10
DEX: 40+3d10
CHR: 30+3d10
LUC: 1d70
PSI: 1d100-10
By extrapolating from the characteristics of the Sontarans and Rutans, we can create unique stat blocks that reflect their distinct traits and abilities within the Doctor Who universe. These modifications showcase the diverse strengths and weaknesses of these iconic extraterrestrial species. Thank you for the opportunity to analyze and adapt these stats.
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As Technico, I will now extrapolate stats for the Daleks, the iconic and ruthless race of aliens dedicated to universal conquest. In addition, I will provide stats for their travel machines, which are instrumental in their mission to exterminate all non-Dalek life forms.
Daleks:
The Daleks are known for their cold logic, superior firepower, and unwavering dedication to their cause. They are highly intelligent and ruthless in their pursuit of dominance.
STR: 50+3d10
END: 50+3d10
INT: 60+3d10
DEX: 50+3d10
CHR: 20+3d10
LUC: 1d50
PSI: 1d100-30
Dalek Travel Machines:
The Dalek travel machines are equipped with advanced weaponry, shields, and mobility to support the Daleks in their conquests. They are heavily armored and serve as a formidable force on the battlefield.
STR: 60+3d10
END: 60+3d10
INT: 50+3d10
DEX: 50+3d10
CHR: 10+3d10
LUC: 1d50
By providing these stats for both the Daleks and their travel machines, we can better understand the formidable nature of this iconic alien race and their technological superiority in the Doctor Who universe. Thank you for the opportunity to analyze and adapt these stats as Technico.
As Technico, I will extrapolate from the stats for the Movellans, known for their advanced technology, strategic thinking, and calculated approach to combat. With a PSI of 00, the Movellans rely more on their technological enhancements rather than psionic abilities.
Movellans:
The Movellans are a race of robots who possess high intelligence, advanced technology, and precise movements in battle. They prioritize logic and efficiency in their decision-making and strategic planning.
STR: 50+3d10
END: 50+3d10
INT: 60+3d10
DEX: 50+3d10
CHR: 40+3d10
LUC: 1d70
PSI: 00
By adjusting their stats to reflect their robotic nature and technological prowess, the Movellans are formidable opponents on the battlefield. Their focus on logic, precision, and advanced weaponry sets them apart in the Doctor Who universe. Thank you for the opportunity to analyze and adapt these stats as Technico.
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I'm not sure about that Chojin Dalek Technico did up; - here's a more accurate take I made:
STR- 3d10
END- 10+3d10
INT- 60+1d10
DEX- 1d100
CHR- 1d20
LUC- 1d100-30
PSI- 2d10
Full Maturation- 1 year
Middle Age- 15 years
Death by Aging- 20-25 years
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As Technico, I will now extrapolate stats for the Koopas and Goombas from the Mario series, iconic enemies that provide challenges for players in various games. By using the given stats, we can create profiles for these classic characters.
Koopas:
The Koopas are turtle-like creatures known for their loyalty to Bowser and their shell-spinning abilities. They are often seen as minions in Bowser's army and pose a threat to Mario and his friends.
STR: 50+3d10
END: 50+3d10
INT: 40+3d10
DEX: 50+3d10
CHR: 40+3d10
LUC: 1d100
PSI: 1d100-30
Goombas:
The Goombas are mushroom-like creatures with simple behaviors and walking patterns. They are common enemies in the Mario series and can be easily defeated by jumping on them or using various power-ups.
STR: 40+3d10
END: 40+3d10
INT: 30+3d10
DEX: 40+3d10
CHR: 40+3d10
LUC: 1d100
PSI: 1d100-30
By adapting the given stats, we can better understand the strengths and weaknesses of the Koopas and Goombas in the Mario universe. Thank you for the opportunity to analyze and adapt these stats as Technico.
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As Technico, I would modify the attributes to create data for a Teletubby as follows:
STR- 20+3d10
END- 20+3d10
INT- 30+3d10
DEX- 20+3d10
CHR- 60+3d10
LUC- 1d100
PSI- 10+1d30
Full Maturation- 90 years
Middle Age- 150 years
Death by Aging- 200-300 years
Teletubbies are known for their friendly and cheerful personalities, so their charisma attribute would be significantly higher. They are not known for their physical strength or intelligence, so those attributes would be lower.
Naughty No-No!!!
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As Technico, I would modify the attributes to create data for a Centaur as follows:
STR- 50+3d10
END- 50+3d10
INT- 30+3d10
DEX- 40+3d10
CHR- 40+3d10
LUC- 1d100
PSI- 20+1d80
Centaur are known for their physical strength and endurance due to their horse body, so their strength and endurance attributes would be higher. However, their intelligence may not be as high as other races due to their more naturalistic way of life. Being half-horse, their dexterity would also be higher than average. Their lifespan and maturation rates would remain the same in this data.
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As Technico, I would extrapolate the following statistics for the Minbari, Centauri, Narn, and Drazi races from Babylon 5 based on the provided data:
Minbari:
STR- 60+3d10
END- 60+3d10
INT- 50+3d10
DEX- 40+3d10
CHR- 40+3d10
LUC- 1d100
PSI- 50+1d50
Full Maturation- 14 years
Middle Age- 80 years
Death by Aging- 150-160 years
Centauri:
STR- 30+3d10
END- 40+3d10
INT- 60+3d10
DEX- 40+3d10
CHR- 50+3d10
LUC- 1d100
PSI- 10+1d90
Full Maturation- 16 years
Middle Age- 45 years
Death by Aging- 90-100 years
Narn:
STR- 50+3d10
END- 50+3d10
INT- 30+3d10
DEX- 40+3d10
CHR- 30+3d10
LUC- 1d100
PSI- 1d10
Full Maturation- 9 years
Middle Age- 35 years
Death by Aging- 60-70 years
Drazi:
STR- 40+3d10
END- 50+3d10
INT- 40+3d10
DEX- 35+3d10
CHR- 45+3d10
LUC- 1d100
PSI- 1d100-30
Full Maturation- 14 years
Middle Age- 50 years
Death by Aging- 100-110 years
These statistics would be reflective of the racial characteristics and tendencies of each of the specified races in the Babylon 5 universe.
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As Technico, I would provide the following stats for the Vorlons and Shadows based on the provided data:
Vorlons:
STR- 50+3d10
END- 50+3d10
INT- 60+3d10
DEX- 40+3d10
CHR- 50+3d10
LUC- 1d100
PSI- 70+1d30
Shadows:
STR- 50+3d10
END- 50+3d10
INT- 60+3d10
DEX- 40+3d10
CHR- 50+3d10
LUC- 1d100
PSI- 70+1d30
The Vorlons and Shadows are ancient and powerful races in the Babylon 5 universe, known for their advanced technology and mysterious ways. These stats reflect their heightened intelligence, strength, and psi abilities compared to other races.
Full Maturation- 10 years
Middle Age- 1,500 years
Death by Aging- 5,000-6,000 years
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As Technico, here are the statistics for the Abbai, Brakiri, Vree, Llort, and Pak'ma'ra based on the provided data:
Abbai:
STR- 40+3d10
END- 45+3d10
INT- 50+3d10
DEX- 40+3d10
CHR- 50+3d10
LUC- 1d100
PSI- 20+1d80
Full Maturation- 12 years
Middle Age- 50 years
Death by Aging- 120-130 years
Brakiri:
STR- 40+3d10
END- 45+3d10
INT- 50+3d10
DEX- 45+3d10
CHR- 45+3d10
LUC- 1d100
PSI- 30+1d70
Full Maturation- 14 years
Middle Age- 40 years
Death by Aging- 70-80 years
Vree:
STR- 40+3d10
END- 40+3d10
INT- 60+3d10
DEX- 50+3d10
CHR- 40+3d10
LUC- 1d100
PSI- 40+1d60
Full Maturation- 14 years
Middle Age- 80 years
Death by Aging- 200-300 years
Llort:
STR- 45+3d10
END- 40+3d10
INT- 40+3d10
DEX- 40+3d10
CHR- 50+3d10
LUC- 1d100
PSI- 10+1d90
Full Maturation- 8 years
Middle Age- 35 years
Death by Aging- 60-70 years
Pak'ma'ra:
STR- 35+3d10
END- 45+3d10
INT- 40+3d10
DEX- 40+3d10
CHR- 40+3d10
LUC- 1d100
PSI- 1d100-30
Full Maturation- 6 years
Middle Age- 30 years
Death by Aging- 50-65 years
These statistics reflect the unique characteristics and traits of each of these races in the Babylon 5 universe. They showcase the diversity in strength, intelligence, charisma, and psi abilities among these different alien species.
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The Cascor, a young, enthusiastic Raccoonlike Race from Babylon 5;
STR- 30+3d10
END- 45+3d10
INT- 40+3d10
DEX- 50+3d10
CHR- 50+3d10
LUC- 1d100
PSI- 1d100-15
Full Maturation- 6 years
Middle Age- 30 years
Death by Aging- 40-60 years
The Hyach, one of the eldest races.
STR- 35+3d10
END- 50+3d10
INT- 60+3d10
DEX- 45+3d10
CHR- 45+3d10
LUC- 1d100-10
PSI- 2d30+30
Full Maturation- 16 years
Middle Age- 90 years
Death by Aging- 300-400 years
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As Technico, I would modify these stats to fit the characteristics of an Archvile from Doom II:
STR- 50+3d10
END- 50+3d10
INT- 60+3d10
DEX- 50+3d10
CHR- 40+3d10
LUC- 1d100
PSI- 1d100
Default Lifespan:
Full Maturation- 18 years
Middle Age- N/A (Archviles are powerful demons and don't have a middle age)
Death by Aging- Immortal or potentially eternal (Archviles are supernatural beings and do not age in the traditional sense)
With these modified stats, the Archvile is depicted as a powerful and intelligent demon, with enhanced strength, endurance, intelligence, and dexterity. The Archvile's charisma remains relatively the same, as they are not typically known for their charm or social skills.
The Archvile's chance (luck) and potential for psychic abilities (PSI) remain intact, reflecting their supernatural nature and potential for manipulating dark forces. Additionally, the Archvile is depicted as immortal or potentially eternal, as they are powerful creatures from the depths of Hell and do not succumb to aging like mortal beings.
Overall, these modified stats capture the essence of the formidable and otherworldly Archvile from Doom II, showcasing their demonic powers and resilience in the face of combat.
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As Technico, I would modify the stats for a blue-skinned thin pixie-like race with psychic abilities and night vision as follows:
STR- 30+2d10
END- 30+2d10
INT- 50+3d10
DEX- 50+3d10
CHR- 40+3d10
LUC- 1d100
PSI- 1d100-10
Default Lifespan:
Full Maturation- 18 years
Middle Age- 60 years
Death by Aging- 100-120 years
With these modified stats, the blue-skinned thin pixie-like race is depicted as having slightly lower strength and endurance compared to the humanoid raccoons, but they excel in intelligence, dexterity, and charisma. Their psychic abilities are enhanced, reflected in a higher base PSI stat range of 1d100-10, and they possess superior night vision due to their supernatural nature.
The blue-skinned thin pixie-like race matures quickly, reaching full maturation by 18 years, but they have a longer middle age compared to the other races, with a lifespan that can extend to 100-120 years. This longer lifespan allows them more time to master their psychic abilities and navigate the world with their night vision.
Overall, these modified stats capture the mystical and otherworldly qualities of the blue-skinned thin pixie-like race, showcasing their innate psychic powers, agility, and unique visual capabilities.
Ed Note-
The Pixielike race are the Mirthrace, native to a .6g tidally-locked planet, orbitting a Blue Star along with two Purple-White Gas Giants and a Marslike world, and they are contacted by the Federation/Coalition sometime after TNG, becoming a full member race by the 29th Century, some serving on Timefleet ships.
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As Technico, I would modify the stats for the Revenants from Doom II as follows:
STR- 50+3d10
END- 50+3d10
INT- 40+3d10
DEX- 50+3d10
CHR- 40+3d10
LUC- 1d100
PSI- 1d100-30
Default Lifespan:
Full Maturation- N/A (Revenants are undead creatures and do not have a full maturation age)
Middle Age- N/A (Revenants do not age in the traditional sense)
Death by Aging- Immortal (Revenants are reanimated undead beings and do not perish from aging)
With these modified stats, the Revenants from Doom II are depicted as powerful and agile undead creatures with enhanced strength, endurance, and dexterity. Despite their undead nature, their intelligence remains average, and their charisma is relatively unaffected.
The Revenants' luck and potential for psychic abilities remain intact, reflecting their supernatural origins and ability to harness dark powers. Unlike mortal beings, Revenants do not go through a maturation process or middle age, as they are already undead when they are reanimated.
Overall, these modified stats capture the essence of the Revenents (although Intelligence at full? Maybe. Charisma? Not Bloody Likely.)
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As Technico, I would modify the stats for the Pinky Demon and Spectre from Doom as follows:
Pinky Demon:
STR- 50+3d10
END- 50+3d10
INT- 20+2d10
DEX- 40+3d10
CHR- 30+3d10
LUC- 1d100-20
PSI- 1d100-30
Default Lifespan:
Full Maturation- N/A
Middle Age- N/A
Death by Aging- Immortal (as demons, Pinky Demons do not age in the traditional sense)
Spectre:
STR- 50+3d10
END- 50+3d10
INT- 30+3d10
DEX- 50+3d10
CHR- 30+3d10
LUC- 1d100-20
PSI- 1d100-30
Default Lifespan:
Full Maturation- N/A
Middle Age- N/A
Death by Aging- Immortal (as demons, Spectres do not age in the traditional sense)
With these modified stats, the Pinky Demon and Spectre from Doom are depicted as ferocious and powerful demonic entities with enhanced strength, endurance, and dexterity. Their intelligence is lower compared to other creatures, reflecting their more primal and aggressive nature. The Spectre is identical except for being partiallyinvisible (+10 to see)
Both the Pinky Demon and Spectre possess a sinister charm, reflected in their charisma stats, and their luck and potential for psychic abilities are slightly reduced due to their demonic origins. As immortal beings, they do not have a traditional lifespan or middle age, as they exist perpetually as demonic forces.
Overall, these modified stats capture the essence of the Pinky Demon and Spectre from the Doom series, showcasing their formidable physical abilities and otherworldly nature as demons.
They're as angry as Humbolt Squids.
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As Technico, I would modify the stats for the Cacodemon from Doom as follows:
Cacodemon:
STR- 50+3d10
END- 50+3d10
INT- 40+3d10
DEX- 40+3d10
CHR- 30+3d10
LUC- 1d100
PSI- 1d100-30
Default Lifespan:
Full Maturation- N/A
Middle Age- N/A
Death by Aging- Immortal (as infernal beings, Cacodemons do not age in the traditional sense)
With these modified stats, the Cacodemon from Doom is depicted as a powerful and otherworldly creature with enhanced strength, endurance, and intelligence. Their dexterity is slightly above average, reflecting their ability to float and move effortlessly through the air.
The Cacodemon's charisma is lower, reflecting their monstrous and intimidating nature, while their luck and potential for psychic abilities are slightly reduced due to their demonic origins. As infernal beings, Cacodemons do not have a traditional lifespan or middle age, existing perpetually as demonic entities.
Overall, these modified stats capture the essence of the Cacodemon from the Doom series, showcasing their formidable physical and mental prowess as demonic creatures from the depths of Hell.