I've searched the forum for any suggestions in regard to 'fixing' the die rolling mechanics of the ICON system for LUG's Star Trek but have been unable to find any. One idea that's popped into my mind is using a single d6, plus a drama die, and adding the relevant skill level to the d6 roll to determine the character's success i.e. X Character has Skill 4 and rolls a 3 on the die to give a total of 7. THis would be instead of rolling 4d6 to determine the result. Obviously this would also mean increasing the difficulty target numbers (probably by 2 or 3) to take account for the higher results obtained by using this method.
This has NOT been playtested but was wondering what your thoughts might be!?