I was wondering if their are any write-ups of the original characters in the actual TOS era. I have the Movie era stats, but I would rather have the stats as they would have been during show.
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I was wondering if their are any write-ups of the original characters in the actual TOS era. I have the Movie era stats, but I would rather have the stats as they would have been during show.
Look in the TOS corebook.
Unless LUG released another edition of the TOS core book, there are no stats for any of the original characters in the book.
No, only the one TOS Corebook was released; and for some reason there are no write ups of the original cast (odd that).
I've not time to search now, but I do believe there are several TOS crew stats floating around these boards made by the fans. (Perhaps in the old Personnel Records section if that is still available.)
No I checked there first, the "Personnel Records" section covers the 1701-A time frame. As far as the corebook not having the characters stats... odd, I thought they were in there, guess I should stop going off memory and dig the book out of storage.
I may have use the character creation system and some reverse engineering to get rough stat for the characters. Of course, the Star Trek characters are so far off the scale that they need almost twice the development points that a typical player character would be given. On the other hand, this would allow me to use information from some of the novelizations that wouldn't normally be used in "officially" released stats.
Are they in the TOS Narrator's screen by chance ? I can't check as I'm away from home & my books ... can't remember ..
I can convert the FASA stats and put them up, like I did for the movie-era stats.
It'll take a few days.
There's no rush, but that would be greatly appreciated. Thank you!
So, which characters do you need. The FASA stuff has Kirk, Spock McCoy, Scotty, Uhura, Sulu, Chekov, Chapel, Rand, and Khan. Would those do? Luckily, the PDF is all OCRed, so I don't need to type in the FASA stats, just convert them. It's about time I got some new content up on Memory: ICON, anyway...
Oops, Khan is not given as a full character, just an abreviated NPC writeup. The version on Memory: ICON is one I expanded. Just strip out the desert survival oriented stuff to get a Space Seed version. I've transcribed all the FASA versions, preparatory to converting them...
Actually, I don't necessarily need Khan. I wasn't planning on using him, but I would love to have the rest.
OK, I've done Kirk, and compared him to the Rear Admiral stats, and there really isn't that much difference. I'm going to carry on, just 'cause I'm a completist, but really, you could just use the movie stats and you wouldn't be far off. Remember, FASA used a very fine-grained system, where ICON is far coarser in grain, so a skill that seems to be much different may only be different by 1 base Skill level or 1 Specialisation.
My knowledge of FASA is that I have heard of it. I don't know anything about the mechanics of it. I am intrigued about a system that works on finer detail though. Even with creating multiple templates and overlays, characters seem to look a lot alike statisticly in ICON. I would be interested in taking a look at it. Are there and PDF versions available on the web?
FASA Trek worked by setting skills on a 1-100 percentile scale. Games like the old RuneQuest were similar. FASA also graded a characters competency. Certain task might not require a roll depending on the character's skill.
For example if piloting a shuttlecraft under routine conditions, anyone with a skill rating of 10 or higher was considered a qualified shuttle pilot and would not need to make a skill roll. Those with skills of 1-9 would need to make a skill roll on 1D10 against their skill. Those without the skill at all would be in a tough spot and would have to hope for some successful LUC rolls to avoid a mishap.
The system really didn't work in much finer detail though. While the 1-100 range was (and still is) much larger than the 1-6 scale in ICON, almost all skill rolls were of the succeed/fail variety. I don't even think it had rules for degrees of success and failure, so it actually played with less detail than ICON.
Overall, the game had it's good points and bad points. It's biggest drawback being that it was created and expanding in during a tie when Trek was not very active. So when the films took off and Next Gen got started, it led to some differences between the FASA setting and official Trek.
Yes, there probably are PDFs for FASA out there on the net, but we cannot recommended you to download them, tell you where to locate them, or how, as this would violate copywrite and product licenses and could get people and this board into trouble. Sorry.
We can say that the books do pop up regularly at places like eBay, and in the used bin at many local gaming shops. And at good prices.
And, of course we can discuss and and all facets of the game with you.
I seem to have temporarily lost my FTP access to Memory: ICON, but I'll post the result on my regular page and announce it here when I'm done. Hope to get it done before Christmas.
OK, here's the first up Kirk, both Captain and Admiral, so you can judge the difference...
Captain: http://coldnorth.com/owen/game/start...ource/kirk.htm
Admiral: http://www.coldnorth.com/memoryicon/...nel/kirkjt.htm
Note that I've given him an Inept (American History) because of his hilariously inaccurate understanding of the Gunfight at the OK Corral.
Nice Owen, I did notice an error on both versions, it looks like you forgot something.
Quote:
Propulsion Engineering) 2 (3)
Thanks, Phoenix. I'll fix that promptly. The problem is that I find writing the code a bit boring, and proofreading it even more so. It definitely helps to have someone else look over the final product...
And here we go with Spocko...
Commander: http://coldnorth.com/owen/game/start...urce/spock.htm
Captain: http://www.coldnorth.com/memoryicon/personnel/spock.htm
Thanks! That looks great. There really isn't a significant difference between the two versions.
OK, all of them are done. I found a few shortcuts rather than doing all the coding from scratch. The URL is: http://coldnorth.com/owen/game/start...ource/char.htm
Enjoy!
That is much appreciated, and I enjoyed the Hitchhiker entries also though I have no idea how I would ever use them.
Oooops. I'll fix it. My access to Memory: ICON has been restored, so I'll fix Admiral Kirk as well.
So, is that at all useful to anyone? I've only run the TOS characters once, in a convention scenario, and a couple of times as NPC's although that last was the senior versions... I had fun with them but I'd hate to put all that effort into something nobody uses.
I intend to use them as background characters in my campaign (If it ever gets off of the ground), and as potential contacts and rivalries for players as well as a deus ex machina if I need to get my players out of the fire or give them a smackdown.
You're very welcome!
Spock: Famous Ancestor (Sherlock Holmes)? Is that right? Should it be Sarek, his father?
It's a joke.
It is a joke, doubly so considering that the director, Nicholas Meyer, was behind the "Seven Percent Solution".
But...Spock's mother was human, so it might be "true" in the Trek Universe.
It's possible that Spock might not have been referring to Holmes either. He could have been referring to Conan-Doyle ( or Dr. Bell, or someone else entirely). If Spocks mother was a descendant of Conan-Doyle the statement would still be true.
Considering the Vulcan devotion to logic, it is entirely possible that Holmes' famous "When you eliminate the impossible" line might be attributed to some Vulcan scholar or prophet who was an ancestor to Spock.
Or he could have just been pulling everybody's leg. This was late film era Spock, the one who was very much at home with the crew of the Enterprise and more likely to show little bits of emotion or humor.
TBH, it could also be taken to mean that rather than the fictional Sherlock Holmes (which has been clearly established as a fiction in the ST Universe...), it could equally mean that Amanda was a descendant from Sir Arthur Conan Doyle?
Although TBH, I always understood that particular line to mean;
'One of my ancestors enjoyed the Sherlock Holmes books and took on that partuiclar code as a personal guiding code...'
It could be either really.
Initially I had thought that this ancestor may well have been a Vulcan upon discovering human literature or from a broadly similar philisophical ideal. But.
Vulcans long life spans may well make this a living ancestor aka. A relative.
And in Enterprise we are resolutely presented with a Vulcan society who refuses to believe that ideal, over and over T'Pol repeats the mantra that time-travel is impossible even when presented with unexplainable phenomena? Hardly a broad sample of Vulcan Philosophy to be sure, but thats the problenm with picking evidence from a TV show?
What about that old Vulcan proverb "Only Nixon could go to China"? Perhaps in Vulcan usage, all truth is Vulcan even if it doesn't originate from Vulcan, and perhaps in Vulcan usage, anyone who practices a philosophy originated by another classifies himself as a child of that philosopher even if the originator is fictional. Perhaps in Vulcan language, teacher and ancestor are synonymous.
Yeah, you never know when somebody down the line might retcon everything.
Spock's statement was made before the Enterprise TV series retconned the Vulcans into manipulative liars. The Vulcan prior to Enterprise probably would have embraced such a concept as logical.
Maybe Spock was just more open-minded than most.
The Holmes afficionados, the originators of canon, regard Holmes as a real person about whom John Watson wrote adventures as if they were fiction, so we can believe whichever version makes us happy. I choose to believe that Amanda was descended form Holmes, who would have had to marry rather late in life.
Your mileage may vary...
That would cause a variation in mileage... :)