Re: Fuding and Conversion
Ok, tonyg, I'm going to quibble with you here, but it's strictly on a statistical basis so there's nothing personal to it.:D
Quote:
Originally posted by tonyg
For instance a character in ICON with a 2 Attribute and a skill of 5(6) has a slighter better than 50% chance of making a CHALLENGING (DIFF 13) test in the specialty.
In order to succede at a difficulty 13 test with a maxed out skill(specialty) level of 5(6) would require a roll of 7 (if in the area of specialty) or 8 (in the general skill area). Since we're rolling dice and just keeping the highest result, this is impossible unless you roll a 6 on the Drama Die, allowing you to add the next highest die to your roll. So a character with maxed out skill(specialty) has only a one in six (17%, or worse if operating outside the specialty) chance of succeding at a Difficult test, regardless of what their attribute rating is, as the only thing that really matters is the result on that Drama Die. If you spend 1 Courage to improve the roll, then you could have a 50% chance of success with a pool of 3 dice.
This was my (and my players, when I ran games) main gripe and problem with the ICON system, which we solved by shortening the difficulty scale even more.
Quote:
Originally posted by tonyg
In CODA, to get a slightlyr better than a 50% chance would mean succeeding on a roll of 7+ on 2d6. Since ICON DIFF 13 = CODA TN 20, that means to get a 20 with a 7, the character must be +13. So that means a CODA skill level 11 with a+2 for the specialty.
You're much closer on your percentages here. You actually have a 58% chance of rolling a 7+ result on 2d6 (21 of the 36 possible combinations are 7 or above). However, if you've got the skill nearly maxed out, with a specialty (and probably some good modifiers from attributes, edges, and professional abilities) you really should be able to do Difficult to Virtually Impossible things on a somewhat routine basis.:p
People so often use (and quote) statistics impropperly, I just try to correct the problems when I see them. Which is odd, considering how much I personally loathe the discipline.:D
-Chris