Has anyone heard anything about the specifics of this game?A tenative release date for the rules or miniatures?Game mechanics?
Printable View
Has anyone heard anything about the specifics of this game?A tenative release date for the rules or miniatures?Game mechanics?
Is that a miniture tabletop game for Star Trek?
I believe I heard Don say that it was a "tactical starship combat game" somewhere. It certainly sounds interesting, and if there's a line of miniatures (ships, etc) produced for it, I'll certainly give it a go!
I also heard that the system will be usable in any Star Trek RPG, whether it's LUG or Coda, because it's independent of RPG rules. Can't wait to hear more! :)
Matt Colville is working on it IIRC. But I can only imagine that it's a long, long way off.
Is it done by Decipher?
If the only reference to it is on page 110 of the narrator guide, I would say don't hold your breath. The narrator guide was sent out for printing a while ago (does someone have the approx date?) and Decipher has stated on the rpg(/miniature bbs) since then there are no plans on any minituares after saying for a while it was a possibility.
I said no current plans. As I understand it, TPTB want to get the RPG more firmly established before branching out into miniatures.
Can you say if there are any Decipher resources on this project right now?
but I dont understand. The system is called CODA but the company is called Decipher? What happened to Wiz. of the Coast (or what ever they are called)? They just change their name or has someone sold the rights again?
Actually, yes. The right were sold to the company called Decipher (mainly known for CCG so far), who created the CODA system (wich is also used for the new LOTR RPG) for the ST RPG.Quote:
Originally posted by redwood973
but I dont understand. The system is called CODA but the company is called Decipher? What happened to Wiz. of the Coast (or what ever they are called)? They just change their name or has someone sold the rights again?
Hope this helps :)
Yes, the company is called Decipher. The rules mechanics set used for the RPG is called CODA.
Just like that other company is called Wizards of the Coast and the rules mechanics set for their RPGs is called d20.
Wizards never had the rights to do Star Trek. They bought the previous company that produced the Star Trek RPG (Last Unicorn Games, the system was called ICON, just to confuse you further) but the act of purchasing voided the Star Trek license which then got sold to Decipher, who then hired most of the old Last Unicorn folks (whom Wizards "let go") to form their new RPG studio and produce the new CODA system.
Almost as good as daytime TV, folks!:D
Clearer, or more confusing?
-Chris Landmark
But LUG under WotC ownership did release Red Alert.Quote:
Originally posted by Chris Landmark
Wizards never had the rights to do Star Trek. They bought the previous company that produced the Star Trek RPG (Last Unicorn Games, the system was called ICON, just to confuse you further) but the act of purchasing voided the Star Trek license which then got sold to Decipher, who then hired most of the old Last Unicorn folks (whom Wizards "let go") to form their new RPG studio and produce the new CODA system.
Almost as good as daytime TV, folks!:D
Clearer, or more confusing?
-Chris Landmark
of which there is a yahoogroup started i believe by one of the red alert game designers where he had released adobe acrobat .pdfs of more disks. they expanded on the gameplay quite a bit. the name of the group contains red and alert if anyone is interested, you should be able to find it by a yahoogroups search.
Actually, LUG didn't technically release Red Alert! It was released by Fantasy Flight Games as part of their Disk Wars setup, in conjunction with LUG's license (or something like that). When LUG lost the ST license, FFG repackaged the game as "Armada," with non-Trek empires, etc.Quote:
Originally posted by Greg Smith
But LUG under WotC ownership did release Red Alert.
Actually, not true. LUG's license expired. Paramount decioded to give the license to Decipher instead or renewing.Quote:
Originally posted by Chris Landmark
the act of purchasing voided the Star Trek
Doug Burke
Net Rep
This is pretty much what I expected.Its a long way off but i refuse to play SF Battles.Having a table top miniatures game with official ST ships Is something I've waited a long time for.CODA ST has gotten me back into roleplaying after many years of CCG's(thank God I don't play those any more)and miniatures.The system rocks and I'm running a Starfleet freighter-based series set in 2373.Thanks for the replies.And by the way it pleases me to no end that Wizards didn't get the license.I had heard that the Roddenberry estate didn't like the way Wizards and Fantasy Flight were handling things so they pulled out.The LUG buyout also killed the Dune RPG ,another game I was really looking forward to.Keep on Trekken'.
HERO CLIX!
1. Cheap
2. Mass popularity
3. Better than painting the damn things yourself.
4. Collectible to Strek geeks besides gamers
only thing you'll HAVE to do.
Is publish CODA rules that add to the existing rules for the CLIX game, ie. make a "BlAH" skill roll and add to X value for the round.
Bring me back something as fun as FASA's Simulator and as cool looking as heroclix.mechwarrior and I'll be a VERY happy man.
...already sizing up my table for a Kobiyashi Maru scenario...
old school d-7's...sooo cool....
I designed an initial draft of Engage for Decipher, we did some preliminary research on how to get minis done, but the game is now on the back burner.
Buying LUG did not cause Paramount to do anything with the license, it was up for renewal anyway.
LUG did print Red Alert (it was the last thing we payed for) though WotC distributed it. FF used the rules (which they had a hand in designing, as did I) and did Twilight Imperium. Basically the same game, but with different factions.
I did start a Red Alert Yahoo group, but left it long ago after I had put up everything I had (including other sets of disks that hadn't ever been released).
Currently, I'm writing for Middle-earth.
Red Alert! was pretty fun, but we could never find a big enough table and didn't feel comfortable playing on the ground.
If only I could find Armada in a real store.
"LUG did print Red Alert"
Could someone tell me what Red Alert is & where one can find this product. Is it Star Trek related?
Star Trek: Red Alert was a collectable disc starship combat game. The types of pieces included ships, technology, crew, missions, and torpedoes. The original release is all there is. I doubt that you'd be able to find it anywhere any more.