A couple Species Templates (ICON)
I've been working up a few for ICON from Deciphers Aliens book ...
I won't reprint anything text-wise from the book, suffice to say history, culture etc can all be found there ....
Species Template: Antican (49)
Attributes
Fitness 2 [5]
Vitality +1
Coordination 3 [6]
Reaction +1
Intellect 2 [5]
Presence 2 [5]
Empathy -1
Psi 0 [5]
Skills
Athletics (Running) 2 (3)
Culture (Antican) 2 (3)
History (Antican) 1 (2)
Language
Raagaan 2
Tracking (choose Specialization) 1 (2)
Unarmed Combat (Natural Weapons) 1 (2)
World Knowledge (Antica) 1 (2)
Typical Advantages/Disadvantages
Excellent Chemoreception +1
Night Vision +2
Species Enemy (Selay) -3
Species Template: Selay (46)
Attributes
Fitness 2 [6]
Vitality +1
Coordination 3 [6]
Dexterity +1
Reaction +1
Intellect 2 [5]
Perception +1
Presence 2 [5]
Empathy -1
Psi 0 [5]
Skills
Culture (Selay) 2 (3)
Gaming (Thiss) 1 (2)
History (Selay) 1 (2)
Language
Corba 2
Tracking (choose Specialization) 1 (2)
Unarmed Combat (Natural Weapons) 1 (2)
World Knowledge (Selay) 1 (2)
Typical Advantages/Disadvantages
Excellent Chemoreception +1
Intolerant (Cold)
Species Enemy (Anticans) -3
Species Template: Capellan (48)
Attributes
Fitness 2 [6]
Strength +1
Vitality +1
Coordination 2 [6]
Dexterity +1
Reaction +1
Intellect 2 [5]
Logic -1
Presence 2 [5]
Empathy -1
Psi 0 [5]
Skills
Culture (Capellan) 2 (3)
History (Capellan) 1 (2)
Language
Laam 2
Planetary Tactics (choose Specialization) 1 (2)
Primitive Weaponry (Kligat) 2 (3)
Unarmed Combat (choose Specialization) 1 (2)
World Knowledge (Capella IV) 1 (2)
Typical Advantages/Disadvantages
Quick Draw (Kligat) +2
Blood Lust -2
(Info on the Kligat is already provided in the LUG TOS core book, so again I wouldn't presume to post copywritten material here).
Species Template: Yridian (50)
Attributes
Fitness 2 [5]
Coordination 2 [5]
Intellect 2 [5]
Perception +1
Presence 2 [5]
Willpower +1
Psi 0 [5]
Skills
Culture (Yridian) 2 (3)
Espionage (choose Specialization) 1 (2)
History (Yridian) 1 (2)
Language
Urd 2
Streetwise (choose Specialization) 1 (2)
Surveillance (choose Specialization) 1 (2)
World Knowledge (Yrda) 1 (2)
Typical Advantages/Disadvantages
Contact (Information brokering source) +1
Eidetic Memory +3
Shrewd +1
As you can see, they aren't all complete (lacking 50 DP).
Advanced Science Training
Here are some advanced science training packages for Starfleet types. Props also go out to BrianK for some help with these ones.
IIRC, these correspond to the package formats in the ICON TNG Players' Guide.
LQ
---------------------------------------------------
Advanced Science Training Packages (6 weeks)
During character creation, the character receives 8 Development Points to spend on advanced science training. During play, characters spend 15 Experience Points
Requirements: Officers or enlisted personnel in the science/medical branch, Intellect of 2.
Advanced Genetics Engineer: Life Science (Bioengineering, Genetics) 1(2)(2), Medical Science (General Medicine) 1(2), Shipboard Systems (Medical) 0(1)
Astrophysicist: Space Sciences (Astrophysics, Thermodynamics) 1(2)(2), Shipboard Systems (Sensors) 1(2), Physical Sciences (Physics) 0(1)
Exobiologist: Life Sciences (Exobiology, Biology) 1(2)(2), Medical Science (Exoanatomy) 1(2), Personal Equipment (Medical Tricorder) 0(1)
Exosociologist: Social Science (Anthropology, Sociology) 1(2)(2), World Knowledge (choose specialization) 1(2), Computer (Research) 0(1)
Planetary Scientist: Planetary Science (Planetology, one other specialization) 1(2)(2), Physical Science (Chemistry) 1(2), Planetside Survival (choose specialization) 0(1)
Science Lab Assistant: Shipboard Systems (Laboratory Systems) 1(2), Personal Equipment (Tricorder) 1(2), Computer (Research) 0(1), +1 to any Science Specialization from Overlay
Stellar Navigational Analyst: Space Science (Astrogation, Stellar Cartography) 1(2)(2), Shipboard Systems (Sensors, Flight Control) 1(2)(2)
Temporal Theorist: Physical Science (Temporal Physics, Physics) 1(2)(2), Shipboard Systems (Temporal Systems) 1(2), Space Science (Astrophysics) 0(1)