A Doomsday Like Any Other advice
Hey, FASA fans! With news of a brand-new Trek rpg on the horizon, I'm wrapping up my current LUG Trek campaign with an adaptation of A Doomsday like Any Other. As I do with virtually all the published adventures I've ever run, I customize it to better fit the personality and direction of my home game. Do any GMs who've run this particular adventure before have any tips? Did you make any modifications to the written adventure that you found improved it? What elements of the published text did you find worked the best and worst on the table?
My goal is to end the current campaign on an exciting and climactic note that also honors and celebrates one of the most iconic stories ever told in Star Trek's 50-year history. Any guidance would be super appreciated. Thanks!