That's probably why the DS9 writing fit so well. That dark, oppressive atmosphere fit perfectly into the dominion war story arc. But it doesn't work as well for a "bright and glorious era of...
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That's probably why the DS9 writing fit so well. That dark, oppressive atmosphere fit perfectly into the dominion war story arc. But it doesn't work as well for a "bright and glorious era of...
I don't see why you need to change the title of the communications officer. Uhura seemed to always monitor the ship's status and resource allocation. If your player wants to be called a...
My vote is for a telekinetically controlled cable under the direction of Gary Mitchell in the second pilot "Where No Man Has Gone Before"
We are currently looking for players for a tabletop game based on the Starfleet Corps of Engineers. Our group is focused on character interaction as well as action. We're eager to help new players...
Okay, I'm thrilled with the Players Guide, but you knew this question was coming soon.
What's up with the Narrator's Guide? Is it still on schedule? What tidbits can you slip us about that?
But what about changing professions completely? It would seem obvious that a Starfleet Officer may retire and become an independant merchant, or a Rogue could find religion and become a mystic. How...
Okay, I have a dilemma. I have a player who's concept of a Star Trek captain seriously differs from mine. I had a recent adventure where the crew encountered a strange alien life form. After...
I've actually compromised and set a campain half way between Enterprise and TOS. This way we still have the structure of the Federation and some of the "newness" of space exploration, but my younger...
There are plenty of humorous Star Trek references at www.zortic.com Start from the beginning.