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  1. Thank you, We tried a couple of different ways...

    Thank you,

    We tried a couple of different ways of doing it but the Will+Dis for non-direct damage magic effects worked well. Obviously against direct damage the standard combat rules were able to...
  2. Not surprisingly we used a similar work around. ...

    Not surprisingly we used a similar work around.

    We created a new skill group called Magic which you could only purchase if you had a new asset we made called "Magic User" (we were REALLY inventive...
  3. To be honest our group has thrown the Serenity...

    To be honest our group has thrown the Serenity system at a number of settings over the years, ranging from Firefly right through to a Warhammer Fantasy campaign, and it has handled everything we have...
  4. Hi Cpt Lundgren, thanks for the welcome :) The...

    Hi Cpt Lundgren, thanks for the welcome :)

    The version of Cortex we are using is Cortex Classic, as presented in the Big Damn Heroes Handbook for Serenity RPG (so sort of half way between Cortex...
  5. Hi Mac, If you can find them they would be...

    Hi Mac,

    If you can find them they would be really handy, at the moment my NPC stat line are a little basic to say the least.

    Regards

    Matt
  6. Hi IceGiant, Shields of all sizes (along with...

    Hi IceGiant,

    Shields of all sizes (along with forcefields) were quite easy to work into Serenity.

    For shields I simply use them as another layer of armour that looses a point of protection for...
  7. Ok, So the campaign restarts tonight, at the...

    Ok,

    So the campaign restarts tonight, at the moment I'm planning on having them start on the way back to there base on Talvath only to find that the system has been blockaded. Hopefully this...
  8. Hi Sarge, Yeh there seems to be little that...

    Hi Sarge,

    Yeh there seems to be little that the Serenity/Cortex system can't be adapted to.

    Any thoughts on missions, fun NPC's, or anything really, for my campaign would be greatly appreciated...
  9. There are plenty of character options in Cortex,...

    There are plenty of character options in Cortex, almost too many.

    The Stats, Derived Stats, Skills, Assets, and Complications, give such a wide range of choice that I've not had any problem...
  10. Hi Owen, Yes the Cortex system is indeed the...

    Hi Owen,

    Yes the Cortex system is indeed the system originally used in the Serenity game, just a little more refined (it adds alot of extra rules in like those for psionics) though interestingly...
  11. Non-starfleet crew campaign set during the Typhon Pact /The Fall books - help wanted

    Hi all,

    I've been lurking here for a few years and I thought re-starting my Trek RPG (using the MWP Cortex System) was a good point to actively join the community. Please be aware this thread will...
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