Greetings Star Trek gamers. I am running a (table-top) Star Trek role playing game in Arlington, Virginia.
It is the year 2378 and the period after the Dominion War is a treacherous uncertain...
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Greetings Star Trek gamers. I am running a (table-top) Star Trek role playing game in Arlington, Virginia.
It is the year 2378 and the period after the Dominion War is a treacherous uncertain...
I have a mix of positive and negative opinions on CODA.
I've been following the parambulation of Star Trek role playing over the past few years, and I have the greatest respect for the people...
I just don't agree. Why are PCs necessarily "scrawny"? Why can't they be the stars of the galactic stage too? I guess I'm just in some ways not a typical RPGer. I sometimes want to play a newbie...
I don't agree. ICON has no classes at all. Other systems don't even have templates.
You are right, however, that it isn't as simple as class verses non-class. It is a spectrum. I admit to...
I'm a pretty flexible GM who wants players to have the tools to play the type of character they want.
I would give them the opportunity to swap the 4 with another attribute if they wanted a...
Check under the following thread:
http://forum.trek-rpg.net/showthread.php?s=&threadid=4042
Frankly, this just underscores the problem I have with a Class/Level based system.
It has been mentioned that Captain Janeway has 45 advancements. 45! I say again, 45!! :eek:
I find the...
Perhaps I am being dense, but how are the preferred attributes determined. Race? Profession? Something else?