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Thread: Lt M'ress

  1. #1
    Join Date
    Mar 2003
    Location
    Somewhere behind a sand dune
    Posts
    2,263

    Lt M'ress

    everyones favorite fuzzy has been ported into the 24th century. here's a quick write up for here for us

    Name: Shiboline M’ress Player: NPC
    Rank : Lieutenant Profession: Starfleet Operations Officer
    Position: Communications Species: Caitian
    Assignment: “Mir” Station Gender: Female Height: 5’7” Eyes: Gold
    Age: 25 Weight: 125 Hair: Brown

    Attributes score mod Reactions mod + misc = total quick+misc=total
    Strength 6 0 Quickness +2 +5 +7 Init 7 0 +7
    Agility 10 +2 *Savvy 0 0 0 7+ agl +misc=total
    *Intellect 8 +1 *Stamina 0 0 0 Def 9 0 9
    Vitality 6 0 Willpower +1 0 +1 Courage : 4
    *Presence 7 0 Renoun:
    Perception 6 0

    Skill: Att mod level misc total
    Athletics: running STR +1 +2 +3
    Comp Use: Invasion INT +1 +4 +2 +7
    “ “ : Encryption
    “ “ : Programming
    Construct: Comm INT +1 +3 +2 +6
    Craft: Singing INT +1 +4 +2 +7
    SysEng: Comm INT +1 +6 +2 +9
    Eng: Warp Dynam INT +2 +9
    Investigate: Inspect PER +4 +2 +6
    Know: Culture INT +1 +4 +5
    “ “ :Caitian +2 +7
    “ “: Vulcan +2 +7
    Know: World INT +1 +7 +8
    “ “: Cait +2 +10
    “”: Vulcan +2 +10
    “ “: Cestus III +2 +10
    “ “: Terra +2 +10
    Know: History INT +1 +5 +6
    “ “: Caitian +2 +8
    “ “: Federation +2 +8
    Know: Fleet Regs INT +1 +3 +4
    Language: Vulcan INT +1 +5 +2 +7
    “ “ : Federation Standard
    “ “ : Vulcan
    “ “ : Kzinti
    Negotiate: Fed Law INT +1 +2 +2 +3
    Observe: Listen PER +3 +4 +7
    “: Spot +2 +5
    RC: Energy Wep. PHY +2 +2 +4
    Repair: Comm INT +1 +2 +2 +5
    Science: Sociology INT +1 +2 +2 +5
    “ : Stellar Cart. INT +1 +6 +2 +9
    “: Subspace Theo +2 +9
    “: Astrophysics +2 +9
    System Ops: Comm INT +1 +4 +2 +7
    Investigate: Res INT +1 +5 +3 +3

    Species Abilites: Keen Sight and Keen Hearing, Gregarious, Frenzy
    Profession Abilites: Starship Duty (Communications Officer & Science Officer), Capable, Duty Officer (communications), Station Proficiency, Level Headed, Systems Technician
    Edges: Night Vision, Commendation, Promotion, Cultural Flexibility
    Flaws: Reckless, Dark Secret
    A brave little theory, and actually quite coherent for a system of five or seven dimensions -- if only we lived in one.

    Academician Prokhor Zakharov, "Now We Are Alone"

  2. #2
    Join Date
    Jul 2003
    Location
    Newcastle, England
    Posts
    3,462
    Good, if slightly confusing stuff

    Just a quick query.. I seem to recall (my books are a little dusty ) that languages are a skill group.. I.e. you pay for each one seperatelly: I didn't think you buy 'languages' and then buy specialities for each language, because then that means you can speak ALL languages, but have speciality in the one's you picked.. However you could confer a synergy bonus when trying to understand a language. it generally states that there are no specialities for languages, but then you could have a dialect as a speciality (English 3 [Scottish=2]) For Scotty for example

    it's not a perfect system because the same could really be said for all of the knowledge groups, but then geography is geography.. having a good working knowledge of Earth geology means you might understand another planet better, and as a GM you simply set a higher target number if it isn't covered in yoru specialities (I.e. you've never been there before!)
    Ta Muchly

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