I don't remember seeing it posted here, but anyway, you should check this addictive little game :
http://www.albartus.com/motas/
Still not out so far...
I don't remember seeing it posted here, but anyway, you should check this addictive little game :
http://www.albartus.com/motas/
Still not out so far...
"The main difference between Trekkies and Manchester United fans is that Trekkies never trashed a train carriage. So why are the Trekkies the social outcasts?"
Terry Pratchett
I got out the first room pretty easily...
Second room was a bit less obvious though. Darn Window-less computer!
Third room took more time, just because its hard to see what the hell your supposed to do.
The "story" gets weird with aliens and all after a bit of walking around...
Last edited by Lt.Khrys Antos; 07-01-2004 at 04:39 PM.
"The misery of being exploited by capitalists is nothing compared to the misery of not being exploited at all."
-Joan Robinson, economist
Damn it is adictive - on to room 3 now hehe errr.
Ta Muchly
Alright, wtf am I supposed to do in room 2? I got pin, I assume "Window-less" is a hint but it makes no sense to me.
"It's hard being an evil genius when everybody else is so stupid" -- Quantum Crook
Nevermind.
"It's hard being an evil genius when everybody else is so stupid" -- Quantum Crook
Got past the room with the "Intellilock" panel in it -- that's either five or six rooms in, I lost count. I stopped at a room with a motorcycle in it -- since you can "continue", I think I'll do that ... tomorrow...
I got to the room with the dead alien...I won't say more.
The room with the little head rolling around wasn't obvious at all I must say. And the intelli-lock had nothing to do with intelligence...more like memorization.
"The misery of being exploited by capitalists is nothing compared to the misery of not being exploited at all."
-Joan Robinson, economist
Bangs head against the laser - damn it's so adictive Well it';s not that adictive as I'm stuck
Ta Muchly
I'm at level 10 -- this is the next level past the dead alien.
The Intellilock keypanel doesn't depend exclusively on memorization. It's possible to get through it relatively quickly, because there's another approach besides brute force.
Some parts of this remind me of the old Sierra games "click everywhere" games, like King's Quest ... sometimes the problem was more about figuring out what two objects THEY thought would work together, and sometimes the problem was realizing what in the scene was an object you could use, and what wasn't.
If you wait until nightfall, perhaps the way will become clear...Originally posted by Tobian
Bangs head against the laser - damn it's so adictive Well it';s not that adictive as I'm stuck
Am stuck on level 12.....the room with the laser wall guarding the door to leave....anybody able to help????
Cheers
Tas
I'm NOT stupid, I'm NOT expendable and I'm NOT going!
Well as soon as I am no longer stuck on level 4 i will let you know
Ta Muchly
I can't figure out the pattern to get by that miserable wall of green buttons on that same level. I think you've got to do that in order to go farther -- have you done that?Originally posted by Tas II
Am stuck on level 12.....the room with the laser wall guarding the door to leave....anybody able to help????
Cheers
Tas
Yes. What you need to do is shed a light light on something. If you want a more specific hint, PM me; I'd hate to ruin someone else's challenge.Originally posted by Tas II
Am stuck on level 12.....the room with the laser wall guarding the door to leave....anybody able to help????
Cheers
Tas
Level 12 complete!
Finished it......had to use my gf's PC as my screen is a bit tired and I could not see the numbers!!!!
Cheers
Tas
I'm NOT stupid, I'm NOT expendable and I'm NOT going!