I finally managed to get a copy of the adventure module that included Ghosts of Conscience on eBay a while back. I haven't had an opportunity to run it yet, but I agree that it's a damn fine adventure.
My favorite FASA product is the 1st edition boxed set which gave you, if I recall correctly:
- rule book
- starship combat rules
- deckplans for the Enterprise and Klingon D-7
- adventure book (featuring the fantastic "Ghosts of Conscience"; remaining adventures were ok as well
You could run a campaign based on TOS with just that set and never need anything else.
AKA Breschau of Livonia (mainly rpg forums)
Gaming blog 19thlevel
I really liked several of the modules. "The Vanished", and "A Doomsday Like Any Other" are both great. I also liked "Where Has All The Glory Gone", and "The Strider Incident", just to name a couple. If I had to pick a favorite (kind of like picking a favorite arm ) it would be Vanished.
tmutant
Founder of the Evil Gamemasters Support Group. No, Really.
I have run about four or five different variants of The Vanished (including my current version for the Stargate SG-1 RPG). Although, like Dan, I will always have a soft spot for the old blue book from the FASA 1st Ed. Set.
Former Decipher RPG Net Rep
"Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)
In D&D3E, Abyssal is not the language of evil vacuum cleaners.
Oddly, I liked the Romulan sets, and ship recognition manual. Both, though seriously flawed at points, did a great job of fleshing out a Romulan setting that we barely saw. It kinda gave some interesting flavor to use them as a truer adversary and all the intrigues therein.
I still love how, with only two completely divergent ship designs, FASA was able to make a fleshed-out fleet, and take the thinking behind those designs, and apply to Romulan culture.