I'm considering making up a quickie Star Trek minis game similar to the Star Wars and D&D minis games. It would not be tied to one of the previous Trek RPG systems (though there would definitely be a d20 influence), and I'd leave any conversions to othersCoupla Qs (thoughts very welcome):
Would there actually be any interest in such a thing?
Is there a preference for grid-bound or non-grid-bound play?
A couple elements I was thinking of incorporating, different than the inspirational games, are 1) the use of both stun and lethal damage, and 2) a system to add specific skills/abilities to characters for a point cost (for customized scenario victory conditions).