Hey Folks!
Introduction
Here is the Beta 7 of the STSC, a program to help you design your ships from Spacedock.
I have picked up code that is 6 years old and have recompiled it, improved a bit on it and more importantly finished the few outstanding work items. Maybe, if there is sufficient interest, I'll pick it up again and develop it a bit further. Was fun, working in Delphi again.
Important Changes
I am sorry, but the save system had to be re-written, due to code incompatibilities between my very old Delphi and the new versions. Therefore, all your old saves are lost, sorry. If there is sufficient interest I might write a converter.
Full Change Log Beta 7
ADDITIONS
- "Duplicane Entry" option for shields & missile weapons
- Details for nearly all menue items
- Text printing is finished (might have worked in beta 6.2 too already)
- Added some icons for new visuals (preliminary)
- Added verification of planetfall & atmospherica capability for ship analysis
- Added hints for all items
- Added some icons to cheer up the visuals a bit
- Added "Clear List" entry for all lists
- SU distrbution Overview (general tab)
- Offensive / Defensive capabilities overview (under general tab)
- Checks for minimum ship size now
- Integrated Parser (UPM Module) into the STSC (for custom items)
- Added option to clear all ship data (an empty sheet you get)
FIXES
- fixed being able to delete header line in: aux vessels, all sensors, SIF, Transport
- some internal codes which could produce weird errors in dev mode
- spread not showing for missile weapons
- weird names, if names were in number format (especially warp engines)
- wrong formatting of warp speeds (falsely rounded)
- fixed Beam Weapon table showing poorly
- when loading a ship by dbl click on list, aux windows will now correctly load
- corrected some spelling errors here and there
- aux windows will now follow the main form whenever it is moved
- power list form will not also close when main window closes
- power list form will now behave like all aux windows (i.e. follow main window)
CHANGES
- Impulse Thrusters can now only be equiped on ships with a size <= 5
- All item data is now rounded to 2 numbers instead of 1 only
- Due to Delphi 2005 changes I had to re-write the entire save / load system
- Removed web interfacing due to it not being needed any more
- Removed Jedi codes since they do not work well with Delphi 2005
- UPM structure and codes have changed minorly
- appendix of save file is now "stsc" and no longer "ini"
- program version, save system version, save date and save time is now also saved in ship file
- options are saved in a special directoy
- some item placements in various tables, to improve looks
- now always opens up in the middle of the desktop
- Power ops saving / loading works again, but the format had to change (not compatible, sorry)
KNOWN ISSUES
- old save system is no longer valid in the new version. Sorry.
- power calculation for MVAM ships does not take into account that only 1 module needs to be
online in combined mode, but always takes all modules as active.
- power calculation does not check for redundancy of multiple modules but sets all modules as online.
- power ops file had to be redone due to changed programming environment
- old power ops files are no longer compatible, you have to re-set your options, sorry!
PLANNED FEATURES
- Do the help support for menu items, too.
- Full HTML printing and a nicer print template.
- Finishing the help file.
- Race dependant SU allocation (i.e. bridge for Klingons) & availability.
IF YOU WANT TO HELP
- I need graphics / icons etc. which look nicer than what I have now
- I need an HTML template to print into (contact me for details)
- Would be nice if anyone helped writing the help file
- I need people testing this program, telling me where bugs etc. are