OK, this particular forum was my idea, so I guess I'd better kick it off.
Over on the RPG.net forums a couple of weeks ago, S. John Ross asked a very pertinent question - when creating a character, at what point do you give it a name? Here's the text of his question:
<dl><dd>This is a tiny detail that's always fascinated me. Naming a character is always the first physical step for me ... I'll toss concepts around in my head and with the other players verbally, of course, but when it comes time to put graphite on paper the name is always (absolutely no exceptions) the very first thing I write down. It's the ribbon-cutting ceremony for me; the kickoff; the first ball of the season; the starting gun; the concrete foundation, the spank on the ass.
I've had several friends who are the total opposite; the name is the very last thing they write, and sometimes the name won't go onto the sheet until days after the character has been fleshed out both personally and mechanically. They find naming an agonizing process and just put it out of mind until absolutely necessary.
I've had even _more_ friends who just jot it down whenever it comes to them. For them it's not particularly agonizing, nor is it a traditional kickoff. They just name 'em when they name 'em. This strikes me as the most sane group of people, and fortunately they're the largest.
So this post is a general poll of the when and the why-the-when. But also, it's a search, because I've known lots of folks in group C and a fair number in group B, but so far I'm the only freakazoid nutjob I know who comprises group A. C'mon now, somebody else out there has to see naming the character as the joyful kickoff. If there are two of us we can form a guild and take over the city.</dl>
And here's my reply...
<dl><dd>I'm firmly in camp "A" - I almost always name the character first, even when making up NPCs. I come up with a name and broad character concept, run it through the character generation system, then tweak the concept and background. A name is so central to who a character is that I can't really get into doing it any other way.</dl>
Anyone else?