Hi. I have to admit i am a bit over my head with this. I have always wanted to play a simplistic 3d star trek game and have been working on this little project that takes mikewebbs "full impulse" in a whole new direction. My only problem is converting the wheel data of crimson skies to star trek data. A very difficult task for a rookie. Could anyone offer help or suggestions? My gamer group loves the concept.
here are some pics.