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Thread: TOS campaign idea

  1. #1

    TOS campaign idea

    Ok, I've been trying to think of a different slant on the TOS timeframe. What about a Klingon game set during the Organian crisis?

    What does the board think this might shape up like?

    Alternatively, what about a game or series of games based upon fleshing out the Albino backstory to DS9's Bloodoath?

  2. #2
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    As I understand the peace treaty is that the Feds and the Klingon Empire may not engage in large scale warfare .

    So the Klingon Fleet is free to expand the Empire into other area of space . New colony worlds being settled and need defencing .

    Several inslaved worlds join together to free themselvies from klingon rule . The Romulans are supplying ships and training .

    Houses settling old rivals . House "A" making claims to House "B"'s planets .

    Another warlike race spoiling for a fight and the klingons are willing to give it to them .

    A quest for the Old Kings Home world . The Old kings are the being who once ruled over the Klingons .

  3. #3
    I think you have quite a bit to play with. Tensions have been building for some time between the Klingons and the Feds pre-Errand of Mercy.

    Klingons need to set themselves up for a Fed invasion, setting up new colonies, outposts, bases, etc.

    Establishing new allies along the border. Or better yet, conquering planets...

    Disrupting Fed trade and new colony establishment along the border.

    Pacing Fed patrol ships.

    Secret raids into Fed space for intelligence purposes.

    General mayhem.

    Of course, the Klingons always have a bunch of internal drama.

    The players could come up with their own way to make trouble, too.

    I think you could have some really good sessions with this. Lemme know how it turns out!

  4. #4
    Join Date
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    Yes in terms of the Federation, with regards to the Klingons is now a safe border, so this now, instead of being a jail cell which you rattle your cup against is instead a fantastic oportunity to look to explore the other side of your empire and outwards towards the Gorn. You have the Gorn, Romulans... and whatever lies beyond the Klingon frontier in the Beta quadrant: which in turn opens up a huge oportunity to create all new races and species!

    This era is also the era in which apparently the Klingon - Romulan alliance formed. I tend to imagine this as a number of houses rather than the whle empire, creating technological imballances, shifts in power and internal struggles.

    There is also the question of the shift from TOS Klingons to TNG Klingons, as explained by the Enterprise story line: maybe an adventure could spin around a Klingon scientist who's found a cure to the genetic plague, and all of the power wars etc. this could create. In turn the border change could result in a different social outloo: Maybe the Klingons like the idea of exploring outwards, and there are shifts away from the focus on war ships... Ships dedicated to science, with a Klingon twist are now possible.. especially as the special relationship between them and the Romulans opens up more avenues, as less fighting needs to be done (and of course the battles between the traditionalists and the new agers will abound!)

    The Hurq' are a very interesting topic on their own.. unbenownst to the Klingons of that age the Hurq's homeworld was in the Gamma quadrant, so that means they would be looking for it, and maybe some of their old technology (obviously they were spacefaring long before the Klingons would) The Hurq', given the spin that the Klingons HAVE spacefaring technology in Enterprises Era (rather than the TNG notion that they gained it from early Federation explorers) could be hepfuly explained as instead being stoen from the Hurq'. It appears that the Hurq' were likelly conquored by the Dominion, but that in turn the Dominion had not managed to gain the secret of their method for crossing half the galaxy in a feasible time (else why did they go all the way to the Beta quadrant!) - they don't have that ability by DS9's era either.. perhaps it's a wormhole, maybe it's some kind of transwarp conduit.. either way the quest for the knowledge of these mythical warp transportation devices could be a Klingon scientific holy grail.. coupled of course with the idea of hunting down any remaining Hurq' in the Beta quadant (you never know, some might have got stranded there), for glorious revenge!

    It's a good time to be Klingons!
    Ta Muchly

  5. #5
    Quote Originally Posted by Tobian
    There is also the question of the shift from TOS Klingons to TNG Klingons, as explained by the Enterprise story line: maybe an adventure could spin around a Klingon scientist who's found a cure to the genetic plague, and all of the power wars etc. this could create. In turn the border change could result in a different social outloo: Maybe the Klingons like the idea of exploring outwards, and there are shifts away from the focus on war ships... Ships dedicated to science, with a Klingon twist are now possible.. especially as the special relationship between them and the Romulans opens up more avenues, as less fighting needs to be done (and of course the battles between the traditionalists and the new agers will abound!)
    Ahh, yes, bring back the good old days of Klingons! The pre-lumpy headed ones! They were much more fun and way more sophisticated!

  6. #6
    Join Date
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    a bit of help on the klingon front. It may give you ideas

    http://forum.trek-rpg.net/showthread.php?t=11027
    A brave little theory, and actually quite coherent for a system of five or seven dimensions -- if only we lived in one.

    Academician Prokhor Zakharov, "Now We Are Alone"

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