Beyond the Final Frontier: Brikar Species
I really lofe this species, and one of my players wants to play a Brikar.
But I have some questions for the creators of the stas of this race.
1) Scilicon Physiology:
-It say that the base hand to Unarmed Damage = 1D6+Str. But this base damage is already 1D6+Str: see erratta. what should it be than (1D6+2+STR mod)?
-Damage Reduction 5: Does it works like armor (physical damage only)?
2)Molten Healing. Most Star Fleet issue (and indeed, most non-Fleet issue) medical treatments are of little use for Brikar:
*What does this mean for treating toxins and diseases?
*What does this mean for First Aid and Medicine Tests (penalties?): First Aid, Advanced treatment, and Surgery
*What does this mean for Medical Equipment: Autosuture, Dermal regenerator, and Drugs.
3)Limited regenerative ability of the Brikar physiology:
-Is this the regenerate ability(3) from the Narrator's Guide?
4)Brikar have a comparatively slow metabolisms which render them resistant to most toxins. Is this the Resistance ability (Toxin, 12) from the Narrator's Guide?
5)Grav Compensator Brikar require a specially constructed gravitic compensator to function off the Brikar homeworld (or worlds with similar gravity): Which penalty do they suffer when they do not wear this device or when it malfuntions?
6)All thier special abilities makes them incedible powerfull, so my question is simple:
Is this race sutible as PC race?
Hope that they can answer this questions?
Last edited by IKI; 11-30-2006 at 08:57 AM.
Ardet Nec Consumitur' / Burns but doesn't decay / Brandt maar vergaat niet.